2024 Hanger: Difference between revisions

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(Created page with "=== <span style="text-decoration: underline;" >'''1-13-2024 Meeting'''</span> === We started the meeting today by taking inspiration from our 2022 design for the hang mechanism. Upon further research, we decided to modify the original design to better suit our needs for this years game. We started by deciding to try a different way to prevent the arm from moving. We used a Ratchet and Pawl mechanism in 2022 and ended up having lots of problems with it, so we are going to...")
 
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=== <span style="text-decoration: underline;" >'''1-13-2024 Meeting'''</span> ===
We started the meeting today by taking inspiration from our 2022 design for the hang mechanism. Upon further research, we decided to modify the original design to better suit our needs for this years game. We started by deciding to try a different way to prevent the arm from moving. We used a Ratchet and Pawl mechanism in 2022 and ended up having lots of problems with it, so we are going to try a worm gear this year (we will start a prototype for this once the one we ordered comes in). We also took inspiration from PRi3D of the North's 2024 robot reveal video. The hang mechanism that they used had the hook inside of the arm instead of placed on top, which would help reduce weight and will (hopefully) have less problems. We decided to stick with the hook that we tested during prototyping.&nbsp;


We then worked on calculations of the hang mechanism. Based on the height of the drive base and the range that we wanted to be able to hang on the chain from (when the chain is 36" from the ground or lower), we decided that the arms should be 36.5" tall, the side that our hook will stick out on will be 2" long, and side perpendicular to that will be 1.5" long. We also spent some time discussing with the game piece group to see if the hang mechanism would get in the way of the intake/shooter. Both hooks will be completely independent from each other. In 2022 we had them connected and it was extremely hard to access anything if it broke, so we decided against connecting them. We then began working on the CAD for the arms.&nbsp;

Latest revision as of 14:43, 21 January 2024