2012:Shooter and Collector 01.14: Difference between revisions

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(update yesterday's log. Added trajectory with drag code location)
 
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= Attendance  =


= Attendance =
'''Start time:'''


'''Start time: '''
'''End time:'''


'''End time: '''
'''Members present: '''Manuel S., Peter S., [others] 


'''Members present: '''
'''Members Attending Next Meeting:'''


'''Members Attending Next Meeting: '''
= Tasks Completed  =


= Tasks Completed =
*task  
 
**sub-task  
*task
**sub-task
**sub-task
**sub-task
*task
*Made some basic projectile simulation code that involves drag. Compared with a dragless trajectory.
**Code is in Harris Robotics/2012/2012 Game Simulator/sim.c
= Tasks In Progress  =


= Tasks In Progress =
*task  
 
**sub-task  
*task
**sub-task
**sub-task
**sub-task
*task
*task


= Tasks to Complete =
= Tasks to Complete =


*task
*task  
**sub-task
**sub-task  
**sub-task
**sub-task
*task
*task


= Materials Needed =
= Materials Needed =


*task
*task  
**sub-task
**sub-task  
**sub-task
**sub-task
*task
*task

Latest revision as of 10:47, 15 January 2012

Attendance

Start time:

End time:

Members present: Manuel S., Peter S., [others] 

Members Attending Next Meeting:

Tasks Completed

  • task
    • sub-task
    • sub-task
  • Made some basic projectile simulation code that involves drag. Compared with a dragless trajectory.
    • Code is in Harris Robotics/2012/2012 Game Simulator/sim.c

Tasks In Progress

  • task
    • sub-task
    • sub-task
  • task

Tasks to Complete

  • task
    • sub-task
    • sub-task
  • task

Materials Needed

  • task
    • sub-task
    • sub-task
  • task