2009:Programming 1.14.2009: Difference between revisions

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(New page: Team Members helping:   Mike, Andy, Shauna, Calvin, Becca,  Bear, Jeff, Eric, Rick<br>January 14, 2009  Start: 5:30pm,  Finish:x:00 PM<br> Accomplished:...)
 
 
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Team Members helping:&nbsp;&nbsp;&nbsp;Mike, Andy, Shauna, Calvin, Becca,&nbsp; Bear, Jeff, Eric, Rick<br>January 14, 2009&nbsp; Start:&nbsp;5:30pm, &nbsp;Finish:x:00 PM<br>
Team Members helping:&nbsp;&nbsp;&nbsp;Mike, Andy, Shauna, Calvin, Bear, Jeff, Eric, Rick<br>January 14, 2009&nbsp; Start:&nbsp;5:30pm, &nbsp;Finish:9:00 PM<br>  


Accomplished:  
Accomplished:  


#Corrected motor direction.&nbsp;&nbsp; Reduced&nbsp;power for slow and regular modes.  
#Corrected motor direction.&nbsp;&nbsp; Reduced&nbsp;power for slow and regular modes.  
#Researched traction control mechanisms.&nbsp;
#Researched traction control mechanisms.&nbsp;  
#Changed hard-coded upper mechanism code to more flexible codes
#Got basic acceleration limit working - increase ramp up time to 3sec or so


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<br>  


Next Tasks to Do  
Next Tasks to Do  


#Implement traction control
#Implement traction control  
 
#Get Christian to implement control code
<br>
#Move sensor reading/storage to a single, separate class out of ThunderDrive - many classes need access to encoders, pots, etc.&nbsp; Perhaps ThunderSense.cpp?
#Finish Autonomous pseudocode<br>  
#Structure the Autonomous() function - deciding between modes, how to call/run a mode, etc.


<br>
<br>

Latest revision as of 13:38, 14 November 2010

Team Members helping:   Mike, Andy, Shauna, Calvin, Bear, Jeff, Eric, Rick
January 14, 2009  Start: 5:30pm,  Finish:9:00 PM

Accomplished:

  1. Corrected motor direction.   Reduced power for slow and regular modes.
  2. Researched traction control mechanisms. 
  3. Changed hard-coded upper mechanism code to more flexible codes
  4. Got basic acceleration limit working - increase ramp up time to 3sec or so


Next Tasks to Do

  1. Implement traction control
  2. Get Christian to implement control code
  3. Move sensor reading/storage to a single, separate class out of ThunderDrive - many classes need access to encoders, pots, etc.  Perhaps ThunderSense.cpp?
  4. Finish Autonomous pseudocode
  5. Structure the Autonomous() function - deciding between modes, how to call/run a mode, etc.