2010:Controls Details: Difference between revisions
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Line 47: | Line 47: | ||
| Photo Eye Broken Toggle | | Photo Eye Broken Toggle | ||
|- | |- | ||
| | | Kicker Sensor Broken | ||
| Small Toggle | | Small Toggle Switch | ||
| | | | ||
| Sensor on the kicker broken | |||
| | |||
|- | |- | ||
| Beater Bar Control | | Beater Bar Control | ||
Line 69: | Line 60: | ||
| Beater Bar control (forward, stop, reverse) | | Beater Bar control (forward, stop, reverse) | ||
|- | |- | ||
| Autonomous Select | | Autonomous Select | ||
Line 91: | Line 77: | ||
| Raise/Lower Kicker Strength | | Raise/Lower Kicker Strength | ||
|- | |- | ||
| | | Arm Left | ||
| | | Black Arcade Button 1 | ||
| | | | ||
| Arm Location/Control | |||
|- | |||
| Arm Right | |||
| Black Arcade Button 2 | |||
| | |||
| Arm Location/Control | | Arm Location/Control | ||
|- | |- | ||
Line 104: | Line 95: | ||
| Auto mode delay | | Auto mode delay | ||
|- | |- | ||
| Kick | | Kick | ||
| Large Round Button | | Large Round Button | ||
| Digital Channel 10 | | | ||
| Kicker (will light up when ready!) | Digital Channel 10 - Button | ||
Digital Channel 15 - Light | |||
| | |||
Kicker (will light up when ready!). If the kicker sensor is broken the light will indicate that the kicker is at the limit. | |||
|- | |- | ||
| Arm Up | | Arm Up | ||
Line 135: | Line 129: | ||
| Ball "ready" indicator | | Ball "ready" indicator | ||
|- | |- | ||
| Arm Lock | | Arm Lock | ||
| Large Toggle Switch | | Large Toggle Switch | ||
| Digital Channel 14 | | Digital Channel 14 | ||
| Locks the arm to prevent it from moving into a lower position. | | Locks the arm to prevent it from moving into a lower position. | ||
|} | |} |
Revision as of 13:30, 30 January 2010
Left Joystick Controls
Identifier | Type | Function |
---|---|---|
Right Joystick Controls
Identifier | Type | Function |
---|---|---|
Secondary Controls
Identifier | Type | IO Board Connection | Function |
---|---|---|---|
Eye Broken | Small Toggle Switch | Digital Channel 3 | Photo Eye Broken Toggle |
Kicker Sensor Broken | Small Toggle Switch | Sensor on the kicker broken | |
Beater Bar Control | Large 3-Position Toggle |
Digital Channel 7 - Forward Digital Channel 8 - Reverse |
Beater Bar control (forward, stop, reverse) |
Autonomous Select | QTouch Wheel |
Digital Channel 1 - Clockwise indication Digital Channel 2 - Counterclockwise indication |
Select Autonomous Mode |
Kicker Strength | QTouch Slider |
Analog Channel 1 |
Raise/Lower Kicker Strength |
Arm Left | Black Arcade Button 1 |
|
Arm Location/Control |
Arm Right | Black Arcade Button 2 | Arm Location/Control | |
Auto Delay | Potentiometer |
Analog Channel 4 |
Auto mode delay |
Kick | Large Round Button |
Digital Channel 10 - Button Digital Channel 15 - Light |
Kicker (will light up when ready!). If the kicker sensor is broken the light will indicate that the kicker is at the limit.
|
Arm Up | Square Button 1 | Digital Channel 11 | Arm Up (Light for TBD) |
Arm Down | Square Button 2 | Digital Channel 12 | Arm Down (Light for TBD) |
Shooter Strength Display | Bar Graph | N/A (will display directly off analog voltage) | Show strength of kicker |
Ball Ready | Large Green LED | Digital Channel 13 | Ball "ready" indicator |
Arm Lock | Large Toggle Switch | Digital Channel 14 | Locks the arm to prevent it from moving into a lower position. |