2025:Game Piece: Difference between revisions
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== Week 1 1/5/25-1/11/25 == | == Week 1 1/5/25-1/11/25 == | ||
<span style="font-size: 12pt;" ><span class="NormalTextRun SCXW87787776 BCX0">After watching the </span><span class="NormalTextRun SCXW87787776 BCX0">Reefscape</span><span class="NormalTextRun SCXW87787776 BCX0"> kickoff, our </span><span class="NormalTextRun SCXW87787776 BCX0">sub team</span><span class="NormalTextRun SCXW87787776 BCX0"> got right to </span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW87787776 BCX0">prototyping</span><span class="NormalTextRun SCXW87787776 BCX0">. </span><span class="NormalTextRun SCXW87787776 BCX0">We</span><span class="NormalTextRun SCXW87787776 BCX0"> split off into groups focused on prototyping Coral acquisition/scoring mechanisms, </span><span class="NormalTextRun SCXW87787776 BCX0">on prototyping Algae acquisition/scoring mechanisms, and mechanisms capable of acquiring/scoring both game pieces. </span><span class="NormalTextRun SCXW87787776 BCX0">We </span><span class="NormalTextRun SCXW87787776 BCX0">also ran </span><span class="NormalTextRun SCXW87787776 BCX0">material testing to see what woul</span><span class="NormalTextRun SCXW87787776 BCX0">d be best for handling and holding both the Coral and the Algae. Currently, we are planning to use an elevator mechanism, and as a result, our prototypes helped us analyze what mechanism would best mesh with our design and strategy parameters. Our prototypes are</span></span> | <span style="font-size: 12pt;"><span class="NormalTextRun SCXW87787776 BCX0">After watching the </span><span class="NormalTextRun SCXW87787776 BCX0">Reefscape</span><span class="NormalTextRun SCXW87787776 BCX0"> kickoff video, our </span><span class="NormalTextRun SCXW87787776 BCX0">sub team</span><span class="NormalTextRun SCXW87787776 BCX0"> got right to </span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW87787776 BCX0">prototyping</span><span class="NormalTextRun SCXW87787776 BCX0">. </span><span class="NormalTextRun SCXW87787776 BCX0">We</span><span class="NormalTextRun SCXW87787776 BCX0"> split off into groups focused on prototyping Coral acquisition/scoring mechanisms, </span><span class="NormalTextRun SCXW87787776 BCX0">on prototyping Algae acquisition/scoring mechanisms, and mechanisms capable of acquiring/scoring both game pieces. </span><span class="NormalTextRun SCXW87787776 BCX0">We </span><span class="NormalTextRun SCXW87787776 BCX0">also ran </span><span class="NormalTextRun SCXW87787776 BCX0">material testing to see what woul</span><span class="NormalTextRun SCXW87787776 BCX0">d be best for handling and holding both the Coral and the Algae. Currently, we are planning to use an elevator mechanism, and as a result, our prototypes helped us analyze what mechanism would best mesh with our design and strategy parameters. Our prototypes are</span></span> | ||
<span style="font-size: 12pt;"><span class="NormalTextRun SCXW87787776 BCX0"></span></span><div style="font-weight: 400;"> | |||
*A passive Coral grabber with a ramp | *A passive Coral grabber with a ramp | ||
</div><div style="font-weight: 400;" > | </div> | ||
<div style="font-weight: 400;"> | |||
*An over-the-bumper Algae intake mechanism | *An over-the-bumper Algae intake mechanism | ||
</div><div style="font-weight: 400;" > | </div> | ||
<div style="font-weight: 400;"> | |||
*A two-wheel Coral acquisition/scoring mechanism | *A two-wheel Coral acquisition/scoring mechanism | ||
</div><div style="font-weight: 400;" > | </div> | ||
<div style="font-weight: 400;"> | |||
*A “Calgae” capable of acquiring and scoring both Coral and Algae | *A “Calgae” capable of acquiring and scoring both Coral and Algae | ||
Current goal is to review and test prototypes that we have at our next meeting to settle on a "final" design to move forward with into CAD and fabrication</div> | Current goal is to review and test prototypes that we have at our next meeting to settle on a "final" design to move forward with into CAD and fabrication</div> | ||
<h3 class="mwt-heading" style="font-weight: 400;" >'''1/14/25 The Decision'''</h3> | |||
<span style="font-size: 12pt;" >We have decided to go forth with an elevator mechanism. Had a meeting deciding between the following options after prototype testing</span> | |||
*<span style="font-size: 12pt;" >"Calgae" mechanism: A <span class="NormalTextRun SCXW53465163 BCX0">mechanism with two external wheels and four </span><span class="NormalTextRun SCXW53465163 BCX0">coral intake rollers. </span><span class="NormalTextRun SCXW53465163 BCX0">This mechanism would have a wrist</span><span class="NormalTextRun SCXW53465163 BCX0"> to change the vertical angle of the </span><span class="NormalTextRun SCXW53465163 BCX0">Calgae</span><span class="NormalTextRun SCXW53465163 BCX0"> relative to the ground</span><span class="NormalTextRun SCXW53465163 BCX0">.</span></span> | |||
*<span style="font-size: 12pt;" ><span class="NormalTextRun SCXW53465163 BCX0"><span class="TextRun SCXW108556816 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW108556816 BCX0">A passive grabber with a ramp: With this mechanism, our robot would acquire coral directly from the Coral station. Coral would slide down the ramp into a holder where our passive grabber can pick it up. This grabber is designed specifically to pick up Coral, and along with this passive grabber we would have a separate over-the-bumper intake to acquire and score Algae.</span></span></span></span> | |||
*<span style="font-size: 12pt;" ><span class="NormalTextRun SCXW53465163 BCX0"><span class="TextRun SCXW108556816 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="TextRun SCXW145572203 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW145572203 BCX0">A </span><span class="NormalTextRun SCXW145572203 BCX0">Calgae</span><span class="NormalTextRun SCXW145572203 BCX0"> with a ramp: A combination of the previous two ideas, except the </span><span class="NormalTextRun SCXW145572203 BCX0">Cal</span><span class="NormalTextRun SCXW145572203 BCX0">gae</span><span class="NormalTextRun SCXW145572203 BCX0"> is at a fixed angle (no wrist)</span><span class="NormalTextRun SCXW145572203 BCX0">. The ramp is the same, </span><span class="NormalTextRun SCXW145572203 BCX0">so we would have to pick up Coral from the Coral Station, but with the "</span><span class="NormalTextRun SCXW145572203 BCX0">Calgae"</span><span class="NormalTextRun SCXW145572203 BCX0"> mechanism we could be able to also </span><span class="NormalTextRun SCXW145572203 BCX0">manipulate Algae.</span></span> </span></span></span> | |||
<span style="font-size: 12pt;" ><span class="NormalTextRun SCXW53465163 BCX0"><span class="TextRun SCXW108556816 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="EOP SCXW145572203 BCX0" data-ccp-props="{}">Our sub team gathered to discuss pros and cons of all mechanism, and after reviewing our mind map produced by our strategy sub team we ultimately decided on the Calgae mechanism (without a ramp). Our plan for the rest of the week is to reevaluate the original Calgae CAD to reduce weight and determine if there are parts of the mechanism that need to be adjusted to better manipulate game pieces according to our design and game strategy parameters. In addition, we will continue to work with our Cage sub team to determine the best placement for our and other mechanisms on the robot.</span></span></span></span> |
Revision as of 15:17, 15 January 2025
Week 1 1/5/25-1/11/25
After watching the Reefscape kickoff video, our sub team got right to prototyping. We split off into groups focused on prototyping Coral acquisition/scoring mechanisms, on prototyping Algae acquisition/scoring mechanisms, and mechanisms capable of acquiring/scoring both game pieces. We also ran material testing to see what would be best for handling and holding both the Coral and the Algae. Currently, we are planning to use an elevator mechanism, and as a result, our prototypes helped us analyze what mechanism would best mesh with our design and strategy parameters. Our prototypes are
- A passive Coral grabber with a ramp
- An over-the-bumper Algae intake mechanism
- A two-wheel Coral acquisition/scoring mechanism
- A “Calgae” capable of acquiring and scoring both Coral and Algae
1/14/25 The Decision
We have decided to go forth with an elevator mechanism. Had a meeting deciding between the following options after prototype testing
- "Calgae" mechanism: A mechanism with two external wheels and four coral intake rollers. This mechanism would have a wrist to change the vertical angle of the Calgae relative to the ground.
- A passive grabber with a ramp: With this mechanism, our robot would acquire coral directly from the Coral station. Coral would slide down the ramp into a holder where our passive grabber can pick it up. This grabber is designed specifically to pick up Coral, and along with this passive grabber we would have a separate over-the-bumper intake to acquire and score Algae.
- A Calgae with a ramp: A combination of the previous two ideas, except the Calgae is at a fixed angle (no wrist). The ramp is the same, so we would have to pick up Coral from the Coral Station, but with the "Calgae" mechanism we could be able to also manipulate Algae.
Our sub team gathered to discuss pros and cons of all mechanism, and after reviewing our mind map produced by our strategy sub team we ultimately decided on the Calgae mechanism (without a ramp). Our plan for the rest of the week is to reevaluate the original Calgae CAD to reduce weight and determine if there are parts of the mechanism that need to be adjusted to better manipulate game pieces according to our design and game strategy parameters. In addition, we will continue to work with our Cage sub team to determine the best placement for our and other mechanisms on the robot.