2010:Autonomous: Difference between revisions

From 1511Wookiee
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
NOTE: this is a work in progress
NOTE: this is a work in progress  


<br>
<u>'''Near Zone - Kick ball in goal'''</u>
*Placement on field:
**Ball goes on 9x9 grid postion:&nbsp;'''TBD'''
**Robot goes against bump and angled so there is a straight line from the middle of the robot to the ball to the goal (approx '''TBD'''&nbsp;feet from the side of the field)


*Option 1&nbsp;
**Drive straight for '''TBD''' distance until Ball sensor detects the ball
**Drive straight for '''TBD'''&nbsp;distance (to get closer to goal)
**Kick ball (Score!!!)
**Backup TBD&nbsp;distance (to get out of the way of other robots so they can kick balls into goal)


*Near Zone
<br>
**Kick in ball
 
***Line up – robot -&gt; ball -&gt; goal at start
*TBD
****Angle to bump robot in direct line between ball and goal
**Camera to line up with goal  
***Drive forward enough to be in ‘possession’ of ball
**Move as close to the center line as possible  
***Use sensor to check if ball is in possession
***Turn around to be ready to go over bump  
***Camera to line up with goal  
****Block own goal?  
***Use kicking mechanism to kick in ball
*****Camera to find ball??
***Back away from goal
***Move as close to the center line as possible  
****Turn around to be ready to go over bump  
*****Block own goal?  
******Camera to find ball??
**Variable Delay for every action
**Variable Delay for every action


<br>
<br>


*Middle Zone  
<u>'''Middle Zone'''</u>
**Be lined up directly with ball at start of match  
 
***Balls to the side of Each Other  
*Be lined up directly with ball at start of match  
***Balls at diagonals?  
**Balls to the side of Each Other  
***1st ball and robot lined up directly for perfect shot
**Balls at diagonals?  
**1st ball and robot lined up directly for perfect shot


**Kick over 1 ball (try to score)  
**Kick over 1 ball (try to score)  
Line 39: Line 47:
**Line up with bump to near zone
**Line up with bump to near zone


*Far Zone  
'''<u>Far Zone</u>'''
**3 balls lined up in a line on the farthest possible marks  
 
**Balls in straight line to make it easier to kick?  
*3 balls lined up in a line on the farthest possible marks  
**Start in front of goal?  
*Balls in straight line to make it easier to kick?  
**Balls start at angle  
*Start in front of goal?  
**Kick ball to near zone  
*Balls start at angle  
***Be careful of bouncing off wall out of field or across center line  
*Kick ball to near zone  
***Just lob or try to score?  
**Be careful of bouncing off wall out of field or across center line  
*****Score on opposing team?
**Just lob or try to score?  
**Block the opposing goal  
****Score on opposing team?
**Drive to the bump get ready to go over
*Block the opposing goal  
*Drive to the bump get ready to go over


<br>
<br>

Revision as of 18:25, 28 January 2010

NOTE: this is a work in progress


Near Zone - Kick ball in goal

  • Placement on field:
    • Ball goes on 9x9 grid postion: TBD
    • Robot goes against bump and angled so there is a straight line from the middle of the robot to the ball to the goal (approx TBD feet from the side of the field)
  • Option 1 
    • Drive straight for TBD distance until Ball sensor detects the ball
    • Drive straight for TBD distance (to get closer to goal)
    • Kick ball (Score!!!)
    • Backup TBD distance (to get out of the way of other robots so they can kick balls into goal)


  • TBD
    • Camera to line up with goal
    • Move as close to the center line as possible
      • Turn around to be ready to go over bump
        • Block own goal?
          • Camera to find ball??
    • Variable Delay for every action


Middle Zone

  • Be lined up directly with ball at start of match
    • Balls to the side of Each Other
    • Balls at diagonals?
    • 1st ball and robot lined up directly for perfect shot
    • Kick over 1 ball (try to score)
      • Drive forward to ball
      • Check if in possessions of ball
        • Camera to line up with goal?
        • Kick ball to try to get in goal
            • Possibly aim to score on opposing team
    • Be in position to block tunnel
    • Back up and try to score second ball
    • Look for additional balls (score?)
    • Get as close to the center line as possible
    • Line up with bump to near zone

Far Zone

  • 3 balls lined up in a line on the farthest possible marks
  • Balls in straight line to make it easier to kick?
  • Start in front of goal?
  • Balls start at angle
  • Kick ball to near zone
    • Be careful of bouncing off wall out of field or across center line
    • Just lob or try to score?
        • Score on opposing team?
  • Block the opposing goal
  • Drive to the bump get ready to go over



  • Kicker strength?
  • Kicker angleable?
  • Sensor to check center line and stop?
  • Ball lift?





More Organized Ideas


Near Zone
1. Move up to ball x inches
2. Angle ball to goal x degrees using camera
3. Use kicker mechanism to kick ball in goal using x amount of force
4. Rotate x degrees away from goal to center line
5. Move back to center line x inches

Middle Zone
1. Move up to ball x inches
2. Use camera to angle aim x degrees to near zone
3. Use kicker mechanism to kick ball using x amount of force
4. Back up x inches
5. Turn to line up directly in front of ball
6. Rotate x degrees using camera so kicker mechanism can face ball
7. Repeat first three steps with other ball
8. Rotate x degrees away from bump to center line
9. Move up to center line x inches
10. Rotate x degrees to line up with bump to near zone

Far Zone
1. Move up to ball x inches
2. Use camera to angle aim x degrees to mid zone or near zone
3. Use kicker mechanism to kick ball using x amount of force
4. Turn to next ball x inches
5. Rotate x degrees to line up in front of ball
6. Use kicker mechanism to kick ball using x amount of force
7.Repeat this process with the third ball                                                                                                                                                                                                                                                                                      8.Rotate x degrees to line up with opposing goal                                                                                                                                                                                          9.Move up to opposing goal x inches                                                                                                                                                                                                        10.Rotate x degrees to block opposing goal                                                                                                                                                                                                        11. Rotate x degrees to line up with bump to middle zone
12. Move up to bump to middle zone x inches