2016:Strategy: Difference between revisions

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= Robot Action Time Requirements =
= Robot Action Time Requirements =


[https://docs.google.com/spreadsheets/d/1jDQ2z8_rasdfafKCzMww3q4osS5raePuOhYBBkeKsVunuajFA/edit?usp=sharing https://docs.google.com/spreadsheets/d/1jDQ2z8_rKCzMww3q4osS5raePuOhYBBkeKsVunuajFA/edit?usp=sharing Time Requirements Spreadsheet]
[https://docs.google.com/spreadsheets/d/1jDQ2z8_rasdfafKCzMww3q4osS5raePuOhYBBkeKsVunuajFA/edit?usp=sharing Time Requirements Spreadsheet]
 
 


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Revision as of 10:44, 17 January 2016

Robot Priorities

Task Priority
Drive Train Able to Manuver Outerworks 10
Able to Complete 4 sets of Outerworks 10
Able to Low Bar (as part of 4 outerwork) 9
Able to Scale 8
Able to move ball from SP to Courtyard (bulldoze through low bar meets this) 7
Ability to Complete ALL 5 Outerworks 7
Able to play Defense 7
Able to score Low Goal 6
Able to High Goal 4


Match Predictions


Num High Auto (10pt)  Num Low Auto (5pt) Num High (5pt) Num Low (2pt) Num OW Aut (10pt) Reach OW Aut (2pt) Num OW Tel (5pt) Scaling (15pt) Challenge (5) Breach Capt Total Pts RP W/ Win RP W/ Loss
Max Quals 3 0 16 2 3 0 7 3 0 1 1 224 4 2
Finals FLR 1 1 10 4 2 0 8 2 1 1 1 168 4 2
Great Qual FLR 1 0 8 2 1 1 7 1 2 1 1 126 4 2
Average FLR 0 0 6 2 1 1 7 0 3 1 1 96 4 2
Breach Pot Pot 0 0 0 5 1 0 7 1 2 1 0 80 3 1
Shooter Pot Pot 0 0 6 2 1 0 3 1 2 0 1 84 3 1
Breach Pot DB 0 0 0 4 1 0 7 1 1 1 0 73 3 1
Shooter Pot DB 0 0 6 1 1 0 3 1 1 0 0 77 2 0
Pot Pot Pot 0 0 0 4 0 1 4 0 3 0 0 45 2 0

Robot Action Time Requirements

Time Requirements Spreadsheet