2016:Strategy: Difference between revisions
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! scope="row" | Auto 2 | ! scope="row" | Auto 2 | ||
! scope="col" | | ! scope="col" | Low Bar and reset for another one (ready to go under again in teleop) | ||
! scope="col" | | ! scope="col" | | ||
! scope="col" | in line with low bar | ! scope="col" | in line with low bar | ||
|- | |- | ||
! scope="row" | Auto 3 | ! scope="row" | Auto 3 | ||
! scope="col" | Rough Terrain, rock wall, ramparts, moat | ! scope="col" | Rough Terrain, rock wall, ramparts, moat | ||
! scope="col" | | ! scope="col" | | ||
! scope="col" | in line with the respective defense | ! scope="col" | in line with the respective defense | ||
|- | |- | ||
! scope="row" | Auto | ! scope="row" | Auto 4 | ||
! scope="col" | Auto With Delay/ stack behind bots | ! scope="col" | Auto With Delay/ stack behind bots | ||
! scope="col" | Delay of any of the other modes, with added knowledge of being next to another robot that has taken the most preferable (straight on) approach to the defense<br/> | ! scope="col" | Delay of any of the other modes, with added knowledge of being next to another robot that has taken the most preferable (straight on) approach to the defense<br/> | ||
! scope="col" | slightly off to one side of a defense | ! scope="col" | slightly off to one side of a defense | ||
|- | |- | ||
! scope="row" | Auto | ! scope="row" | Auto 5 | ||
! scope="col" | Low Score + Low Bar | ! scope="col" | Low Score + Low Bar | ||
! scope="col" | | ! scope="col" | | ||
! scope="col" | in line with low bar | ! scope="col" | in line with low bar | ||
|- | |- | ||
! scope="row" | Auto | ! scope="row" | Auto 6 | ||
! scope="col" | Portcullis and Score | ! scope="col" | Portcullis and Score | ||
! scope="col" | | ! scope="col" | | ||
Line 349: | Line 344: | ||
|- | |- | ||
| Broken Switch1 | | Broken Switch1 | ||
| Breacher Pivot | | Breacher Pivot | ||
| Potentiometer broken | | Potentiometer broken | ||
|- | |- | ||
| Broken Switch2 | | Broken Switch2 | ||
| Breacher Intake | | Breacher Intake | ||
| Beam Break Broken | | Beam Break Broken | ||
|- | |- | ||
| Broken Switch3 | | Broken Switch3 | ||
| Arm rotate | | Arm rotate | ||
| "???????????<br/>Encoder" | | "???????????<br/>Encoder" | ||
|- | |- | ||
| Broken Switch4 | | Broken Switch4 | ||
| Arm telescope | | Arm telescope | ||
| "Encoder<br/> ???????????" | | "Encoder<br/> ???????????" |
Revision as of 10:30, 6 February 2016
Autonomous Requirements
Strategy Task List
Robot Priorities
Task | Priority |
Drive Train Able to Manuver Outerworks | 10 |
Able to Complete 4 sets of Outerworks | 10 |
Able to Low Bar (as part of 4 outerwork) | 9 |
Able to Scale | 8 |
Able to move ball from SP to Courtyard (bulldoze through low bar meets this) | 7 |
Ability to Complete ALL 5 Outerworks | 7 |
Able to play Defense | 7 |
Able to score Low Goal | 6 |
Able to High Goal | 4 |
Match Predictions
Num High Auto (10pt) | Num Low Auto (5pt) | Num High (5pt) | Num Low (2pt) | Num OW Aut (10pt) | Reach OW Aut (2pt) | Num OW Tel (5pt) | Scaling (15pt) | Challenge (5) | Breach | Capt | Total Pts | RP W/ Win | RP W/ Loss | |
Max Quals | 3 | 0 | 16 | 2 | 3 | 0 | 7 | 3 | 0 | 1 | 1 | 224 | 4 | 2 |
Finals FLR | 1 | 1 | 10 | 4 | 2 | 0 | 8 | 2 | 1 | 1 | 1 | 168 | 4 | 2 |
Great Qual FLR | 1 | 0 | 8 | 2 | 1 | 1 | 7 | 1 | 2 | 1 | 1 | 126 | 4 | 2 |
Average FLR | 0 | 0 | 6 | 2 | 1 | 1 | 7 | 0 | 3 | 1 | 1 | 96 | 4 | 2 |
Breach Pot Pot | 0 | 0 | 0 | 5 | 1 | 0 | 7 | 1 | 2 | 1 | 0 | 80 | 3 | 1 |
Shooter Pot Pot | 0 | 0 | 6 | 2 | 1 | 0 | 3 | 1 | 2 | 0 | 1 | 84 | 3 | 1 |
Breach Pot DB | 0 | 0 | 0 | 4 | 1 | 0 | 7 | 1 | 1 | 1 | 0 | 73 | 3 | 1 |
Shooter Pot DB | 0 | 0 | 6 | 1 | 1 | 0 | 3 | 1 | 1 | 0 | 0 | 77 | 2 | 0 |
Pot Pot Pot | 0 | 0 | 0 | 4 | 0 | 1 | 4 | 0 | 3 | 0 | 0 | 45 | 2 | 0 |
Robot Action Time Requirements
Autonomous mode requests
Auto Name | Description | Extra Details |
Starting position |
---|---|---|---|
Auto 1 | Go Under Low Bar | Anywhere - in line with a defense | |
Auto 2 | Low Bar and reset for another one (ready to go under again in teleop) | in line with low bar | |
Auto 3 | Rough Terrain, rock wall, ramparts, moat | in line with the respective defense | |
Auto 4 | Auto With Delay/ stack behind bots | Delay of any of the other modes, with added knowledge of being next to another robot that has taken the most preferable (straight on) approach to the defense |
slightly off to one side of a defense |
Auto 5 | Low Score + Low Bar | in line with low bar | |
Auto 6 | Portcullis and Score | in line with porticullis |
Controls
Controller 1
Action/Button | Description | Details |
Left Joystick Y | Moves the robot forward / back | "Up drive the robot forward (Breacher Side) Down drives the robot backward (Scaler Side)" |
Right Joystick X | Turns the robot Left / Right | ""Right will turn the robot clockwise and vice versa. With no input from the left Joytick, does point turn. With input from left, does curve turn"" |
Left Trigger | Turbo mode for left wheels | "Increases the range of power to the left motors by a set amount. Amount tbd" |
Right Trigger | Turbo mode for Right wheels | "Increases the range of power to the Righ motors by a set amount. Amount tbd" |
Left Bumper | Slow mode for left wheels | "Decreases the range of power to the left motors by a set amount. Amount tbd" |
Right Bumper | Slow mode for Right wheels | "Decreases the range of power to the Right motors by a set amount. Amount tbd" |
Controller 2
Action/Button | Description | Details |
Left Joystick Up | Breacher down | Breacher Rotates forward / toward the ground |
Left Joystick Down | Breacher up | Breacher Rotates backward / toward the sky |
Right Joystick Up | Scaler extend | Scaler telescopes upward |
Right Joystick Down | Scaler retract Scaler | telescopes downward |
Right Bumper | intake | "Spins the intake wheels as to intake a ball into the robot" |
Right Trigger | Shoot | "Spins the intake wheels as to outtake a ball out of the robot" |
X button | Rotate Scaler up | Scaler rotates upward |
B button | Rotate Scaler downward | Scaler rotates downward |
"Left Trigger + Dpad down" |
Arm Lock | Rotates servo to lock Scaler arm in place |
"Left Bumper + Dpad Up" |
Arm Unlock | "Rotate servo to unlock Scaler arm and allow telescoping action" |
Broken Switches
Broken Switch1 | Breacher Pivot | Potentiometer broken |
Broken Switch2 | Breacher Intake | Beam Break Broken |
Broken Switch3 | Arm rotate | "??????????? Encoder" |
Broken Switch4 | Arm telescope | "Encoder ???????????" |
Driver Station feedback
- Camera Feed toggle
- Breacher has ball
- Breacher pivot position
- scaler rotation
- able to extend [<15"]
- in optimal position
- arm locked/unlocked