2010:Controls Details
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Left Joystick Controls
Identifier | Type | Function |
---|---|---|
Right Joystick Controls
Identifier | Type | Function |
---|---|---|
Secondary Controls
Identifier | Type | IO Board Connection | Function | Inserted In Sheet Metal |
---|---|---|---|---|
Eye Broken | Small Toggle Switch | Digital Channel 3 | Photo Eye Broken Toggle | |
Kicker Sensor Broken | Small Toggle Switch | Sensor on the kicker broken | ||
Beater Bar Control | Large 3-Position Toggle |
Digital Channel 7 - Forward Digital Channel 8 - Reverse |
Beater Bar control (forward, stop, reverse) | |
Autonomous Select | QTouch Wheel |
Digital Channel 1 - Clockwise indication Digital Channel 2 - Counterclockwise indication |
Select Autonomous Mode | Yes |
Kicker Strength | QTouch Slider |
Analog Channel 1 |
Raise/Lower Kicker Strength | Yes |
Arm Left | Black Arcade Button 1 |
|
Arm Location/Control | |
Arm Right | Black Arcade Button 2 | Arm Location/Control | ||
Auto Delay | Potentiometer |
Analog Channel 4 |
Auto mode delay | |
Kick | Large Round Button |
Digital Channel 10 - Button Digital Channel 15 - Light |
Kicker (will light up when ready!). If the kicker sensor is broken the light will indicate that the kicker is at the limit.
|
Yes |
Arm Up | Square Button 1 | Digital Channel 11 | Arm Up (Light for TBD) | Yes |
Arm Down | Square Button 2 | Digital Channel 12 | Arm Down (Light for TBD) | Yes |
Shooter Strength Display | Bar Graph | N/A (will display directly off analog voltage) | Show strength of kicker | Yes |
Ball Ready | Large Green LED | Digital Channel 13 | Ball "ready" indicator | |
Arm Lock | Large Toggle Switch | Digital Channel 14 | Locks the arm to prevent it from moving into a lower position. | Yes |