2024:Electrical Main: Difference between revisions
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= <span style="font-size: 14pt;" >Known Devices</span> = | = <span style="font-size: 14pt;">Known Devices</span> = | ||
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| style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Device'''</span><br> | | style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Device'''</span><br> | ||
| style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Mechanism'''</span><br> | | style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Mechanism'''</span><br> | ||
| style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Detail'''</span><br> | | style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Detail'''</span><br> | ||
| style="width: 25%; height: 25px;" | '''Wiring notes'''<br> | | style="width: 25%; height: 25px;" | <span style="font-size: 12pt;" >'''Wiring notes'''</span><br> | ||
|- style="height: 144px;" | |- style="height: 144px;" | ||
| style="width: 25%; height: 144px;" | | | style="width: 25%; height: 144px;" | | ||
<span style="font-size: 12pt;" >Diffuse retro-reflective sensor</span><br> | <span style="font-size: 12pt;" >Diffuse retro-reflective sensor</span><br> | ||
<span style="font-size: 12pt;" >Allen Bradley 42EF-D2MPAK-F4</span> | <span style="font-size: 12pt;" >Allen Bradley 42EF-D2MPAK-F4</span> | ||
| style="width: 25%; height: 144px;" | Gamepiece - Intake<br> | | style="width: 25%; height: 144px;" | <span style="font-size: 12pt;" >Gamepiece - Intake</span><br> | ||
| style="width: 25%; height: 144px;" | | | style="width: 25%; height: 144px;" | | ||
<span style="font-size: 12pt;" >Senses gamepiece</span><br><span style="font-size: 12pt;" >Positioned such that sensor is tripped when game piece has entered intake and sensor just clears when game piece is positioned for storage until time to shoot or eject.</span><br> | |||
Senses gamepiece<br> | | style="width: 25%; height: 144px;" | | ||
<span style="font-size: 12pt;" >Wire for Dark operating</span><br><span style="font-size: 12pt;" >Signal connects to roborio DIO</span> | |||
Positioned such that sensor is tripped when game piece has entered intake and sensor just clears when game piece is positioned for storage until time to shoot or eject.<br> | |||
| style="width: 25%; height: 144px;" | | |||
Wire for Dark operating<br> | |||
Signal connects to roborio DIO | |||
12V powered | <span style="font-size: 12pt;" >12V powered</span> | ||
Voltage divider added to cable pigtail | <span style="font-size: 12pt;" >Voltage divider added to cable pigtail</span> | ||
See circuit diagram below | <span style="font-size: 12pt;" >See circuit diagram below</span> | ||
|- style="height: 57px;" | |- style="height: 57px;" | ||
| style="width: 25%; height: 57px;" | | | style="width: 25%; height: 57px;" | | ||
<span style="font-size: 12pt;" >Rev through-bore encoder</span><br><span style="font-size: 12pt;" >https://www.revrobotics.com/rev-11-1271/</span> | |||
Rev through-bore encoder<br> | | style="width: 25%; height: 57px;" | <span style="font-size: 12pt;" >Gamepiece - arm</span><br> | ||
| style="width: 25%; height: 57px;" | | |||
https://www.revrobotics.com/rev-11-1271/ | <span style="font-size: 12pt;" >Used in absolute position mode to indicate arm pivot angle.</span> | ||
| style="width: 25%; height: 57px;" | Gamepiece - arm<br> | | style="width: 25%; height: 57px;" | | ||
| style="width: 25%; height: 57px;" | | <span style="font-size: 12pt;" >5V powered</span><br><span style="font-size: 12pt;" >Signal to roborio DIO</span> | ||
Used in absolute position mode to indicate arm pivot angle. | |||
| style="width: 25%; height: 57px;" | | |||
5V powered<br> | |||
Signal to roborio DIO | |||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
<span style="font-size: 12pt;" >Leaf lever limit switch</span> | |||
Leaf lever limit switch | | style="width: 25%; height: 23px;" | <span style="font-size: 12pt;" >Hang - brake</span><br> | ||
| style="width: 25%; height: 23px;" | Hang - brake<br> | | style="width: 25%; height: 23px;" | | ||
| style="width: 25%; height: 23px;" | | <span style="font-size: 12pt;" >Triggers when pawl on brake is fully lifted and clear of ratchet wheel</span><br><span style="font-size: 12pt;" >2 total; one on each brake assembly (left and right)</span> | ||
| style="width: 25%; height: 23px;" | | |||
Triggers when pawl on brake is fully lifted and clear of ratchet wheel<br> | <span style="font-size: 12pt;" >roborio DIO</span><br><span style="font-size: 12pt;" >Wire for normally open</span> | ||
2 total; one on each brake assembly (left and right) | |||
| style="width: 25%; height: 23px;" | | |||
roborio DIO<br> | |||
Wire for normally open | |||
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Revision as of 09:54, 22 January 2024
Known Devices
Device |
Mechanism |
Detail |
Wiring notes |
Diffuse retro-reflective sensor |
Gamepiece - Intake |
Senses gamepiece |
Wire for Dark operating 12V powered Voltage divider added to cable pigtail See circuit diagram below |
Rev through-bore encoder |
Gamepiece - arm |
Used in absolute position mode to indicate arm pivot angle. |
5V powered |
Leaf lever limit switch |
Hang - brake |
Triggers when pawl on brake is fully lifted and clear of ratchet wheel |
roborio DIO |
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Circuit diagrams
Allen Bradley Diffuse Circuit
Allen Bradley 42EF-D2MPAK-F4
Daily Status
' 1/20/2024
- Disassembled old batteries
- Assembled our 13 new batteries (yay!)
- Wired the prototype Game Piece mechanism for testing
- Wired the temporary test board for the new drive base for Programming to create/test swerve drive code
1/21/2024
- Spike Relay Vex wired for solenoids on hang