2014:Robot Sensors/Motors/Lights/Controls Map

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Sensors

NOTE: each of these should also have a line in the appropriate (e.g. or ) (the "IO Map Updated?" column in the following table indicates if this was done)

Subsystem Description
(brief)
Type Model# Controlled By
(/)
IO Map
Updated?
Operation Details
(including when broken)
Output Level
Notes
Intake Detects intake position Potentiometer 3852A-282-104AL Analog Yes
Sensor which detects the angle of the intake bar

Shooter Detect kicker speed A
Optical shaft encoder sensor
E4P
Digital
Yes

Sensor detects shaft rotation to sense how fast the gear is rotating

(Could also use shaft encoder on motor transmission ?)


Shooter
Detect kicker speed B
Optical shaft encoder sensor

E4P

Digital

Yes



Shooter
Detect kicker gear teeth
Optical flag sensor

OPB815

Digital
Yes
additional check on kicker rotation to account for chain/gear slop


Shooter Detects kicker low position (home)
Optical beam break
Banner Sensor
Digital
Yes
Senses kicker arm and detects whenever kicker is in low position

Shooter
Detect kicker high position
Optical flag sensor
OPB815
Digital
Yes

Senses flag that's connected to gear and detects whenever kicker is in high position



Intake
Detects intake position
Potentiometer
3852A-282-104AL Analog Yes
Sensor which detects the angle of the intake bar - redundant sensor
Intake
Detects ball presence on top of bumper
Optical beam break
Banner Sensor
Digital
Yes
Detects if ball is on top of the bumper.

Drivetrain Left Encoder, Phase A Shaft encoder E4P Digital Yes
Measure left drive side movement

Drivetrain Left Encoder, Phase B Shaft encoder E4P Digital Yes

Measure left drive side movement


Drivetrain

Right Encoder, Phase A Shaft encoder E4P Digital Yes

Measure right drive side movement


Drivetrain
Right Encoder, phase B Shaft encoder E4P Digital Yes

Measure right drive side movement


Camera
Camera
Network Axis M1013
n/a
Yes
Faces out the kicker side of the robot. So it is facing the goals at the start of the match. It is powered on the entire time the robot is powered on.
n/a Connects to robot's router and needs 5V


 

 

Motors

NOTE: each of these should also have a line in the appropriate (e.g. or or ) (the "IO Map Updated?" column in the following table indicates if this was done)

Subsystem Description
(brief)
Type Model# Controlled By
(//)
IO Map
Updated?
Operation Details
(including when broken)
Notes
Drivetrain Left Front Drive CIM TBD CAN Yes
Run with tank drive controls
Drivetrain Left Rear Drive CIM TBD CAN Yes

Run with tank drive controls

Drivetrain Right Front Drive CIM TBD CAN Yes

Run with tank drive controls

Drivetrain Right Rear Drive CIM TBD CAN Yes

Run with tank drive controls


Shooter front left Kicker arm CIM AM802 CAN
Yes
spins at full power in one direction, spins to 2 points Integration Meeting Thursday claimed CAN;
Shooter mid left Kicker arm CIM AM802 CAN
Yes
spins at full power in one direction, spins to 2 points Jaguars placed on robot model already
Shooter back left Kicker arm Mini CIM 2501BL CAN
Yes
spins at full power in one direction, spins to 2 points
^
Shooter right front Kicker arm Mini CIM 2493BL CAN
Yes
spins at full power in one direction, spins to 2 points ^
Shooter right mid Kicker arm Mini CIM 2493BL CAN
Yes
spins at full power in one direction, spins to 2 points ^
Shooter right back Kicker arm Mini CIM 2493BL CAN
Yes
spins at full power in one direction, spins to 2 points ^
Intake
roller
550/775
TBD
CAN
Yes
4 modes; stopped, spins in, spins out slow, out fast

Shooter
cradle lift
775&PG71
TBD
CAN
Yes
lifts cradle and intake arm between two points


Servors/Actuators

NOTE: each of these should also have a line in the appropriate IO Map table (e.g. PWM or Relay) (the "IO Map Updated?" column in the following table indicates if this was done)

Subsystem Description
(brief)
Type Model# Controlled By
(PWM/Relay)
IO Map
Updated?
Operation Details
(including when broken)
Notes
Shooter
Guard Actuator A
Solenoid
 ?

Relay

Yes
pulls in just before shooting; stays out otherwise to keep ball secure

Shooter

Guard Actuator B

Solenoid
 ?
Relay
Yes
Same as the other one



Lights (on robot)

NOTE: each of these should also have a line in the appropriate IO Map table (e.g. Relay or GPIO or I2C) (the "IO Map Updated?" column in the following table indicates if this was done)

Another Note: Places where lights should go by priority:

1) Front side of both the intake arms. the side facing outward. should be about 20 in. long starting at the top of the arms.

               this goes in hand with lights on P012. these lights will go from about 1 inch from the top to where P109 meets P012. This is for both sides. 

 2) 

Subsystem Description
(brief)
Type Model# Controlled By
(Relay/GPIO/I2C)
IO Map
Updated?

Location
Used By
(driver/human/alliance)
Operation
Notes
Camera Camera Light Green LED Ring AE60-G15

TBD (PWM?)

No
mounted to the camera
Robot
Turned on in autonomous mode to 'light up' reflective tape so the robot can determine the hot goal uses 12V. (http://www.superbrightleds.com/cgi-bin/store/index.cgi?action=DispPage&category=ACCENTS&Page2Disp=%2Fspecs%2FAE.htm)
Lights
Possession Lights

RGB Led

Strip


TBD (PWM?)

No
All around the robot if weight permits. if weight does not permit then the most important place is on the back of the robot then on the arms of the intake. 
Drivers
They light up blue when the ball is just barely within our possesion. This will be tripped when a sensor is tripped when the ball is squished between the bumpers and the wheels of the intake system. 

Important

Lights

lights

RGB

Led Strip


TBD (PWM?)

No
Everywhere

Drivers

These lights will turn green when the cradle is all the way up and we are ready to shoot.

Important


Operator Controls

Joystick 1 (Driver Left) Attack3 

Button/Axis Description
(brief)
Operation Notes
1 Turbo Make da robot go fast Both sides 
2 Slow Make da robot go slow Both sides
3
4

5

6 Debug Drive
7 Debug Intake
8
9
10 Debug Kicker

11
Debug Miscellaneous

12 n/a

X-axis
Y-axis Left Wheels Controls both left side motors.
Pushing the joystick forward (away from driver) will move the robot forward.
Pulling the joystick backwards (towards driver) will move the robot backwards.
Shooter is the 'front'
Z-axis

Joystick 2 (Driver Right)

Button/Axis Description
(brief)
Operation Notes
1 Turbo Robot turbo Controls both sides
2 Slow robot slow
3

4  
5

6
7
8
9
10
11
12 n/a
X-axis
Y-axis Right Wheels Controls both right side motors.
Pushing the joystick forward (away from driver) will move the robot forward.
Pulling the joystick backwards (towards driver) will move the robot backwards.
Shooter is the 'front'
Z-axis

Joystick 3 (Aux Driver)

Button/Axis Description
(brief)
Operation Notes
1 Acquire Ball Intake wheels spin such the ball is moved onto the robot.
2

3 Pass Ball Slow Intake wheels spin such the ball is moved out of the robot.
This will be a 'slow' rate to allow for a short pass to a close by robot.
4 Pass Ball Fast

Intake wheels spin such the ball is moved out of the robot.
This will be the fastest it can be, allowing for a long pass.

5
6
7
8
9
10
11
12
X-axis
Y-axis Intake

Moves intake in/out (up/down)

When joystick is pushed forward (away from driver) the intake will got out (extend away from robot).
Z-axis

Joystick 4 (Aux Controls/Extended IO)

Button/Axis Description
(brief)
Operation Notes
1 Truss Shot  shoot with enough strength to get over the truss

This will be the 3D printed lightning bolt).

2 High goal shot Shott with enough strength to get into the high goal from a fixed distance. 

This will be the 3D printed Gear. 

3 Manual shoot Shoot at  speed of manual power this is the push in the push potentiometer
4 TBD  nothing yet Really called the missle switch but i couldnt call it that because of mr byers. 
5 Auto Choice 1 will run auto mode 1

The 3 way switch has an up down and off

6 Auto Choice 2 run auto mode 2
7 Broken 1 Intake/Cradle Sensors Broken
left most
8 Broken 2 Kicker Sensors Broken
.
9 Broken 3
.
10 Broken 4 .
11 Broken 5 .
12 Broken 6 Right most 
X-axis Manual Power The amount of power for a manual shoot. This is used when the Manual Shot button is pressed.
Y-axis Future use This is not used for anything at this time. But is available if needed. silver knob (potentiometer)
Z-axis Hip check buton  Make noise and flash the noise 0 When not pressed. 1 or higher is on. 




SmartDashboard

Screen Description
(brief)
Operation Notes
Variable Name Data Type
Main Camera Feed This will be a direct feed from the camera. The internet address will be based on the Team Number.

process_img;

is_hot_goal;

img_failed;

raised by robot, lowered by dash to queue processing;

dash raises if goal is hot;

dash raises if bad image;

Main Power meter Meter next to the Camera Feed that shows the manual shooter's power. Would be a bar with a label next to it with a number representing power, scaling from 0 to 100 manual_power
double: range 0 to 1
Main Team Number Numberbox used to set the team number for the robot. This is used for the camera feed. Should remain constant until we change the IP address of the robot. Should not change very much. Control should be disabled unless the user specifically 'asks' to change the number (e.g. have an Edit button, then an OK & Cancel button to make the change) --
--
Main Screen's background When the robot has the ball (i.e. the sensor indicating the ball is 'on the bumper' is tripped), then majority of the background needs to be a color the driver can see (e.g. yellow). When the sensor is not tripped, the background returns to its default color. flash_screen
boolean: robot sets it; true means yellow, false is normal
Main Sound When the hip check button is pressed, the PC will play a sound. If time permits, could add a control to pick the sound file; otherwise it will be hardcoded. play_sound
boolean: robot raises to initiate sound; dashboard lowers on encountering the signal