2018:Strategy: Difference between revisions

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= Scouting System Notes =
= Scouting System Notes =
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ID - Access ID type (sequential numbers)<br/> Team # - Number<br/> Match # - Number
ID - Access ID type (sequential numbers)<br/> Team # - Number<br/> Match # - Number
Alliance Station - Short Text ("RED_1", "BLUE_2", etc)


// Auto Responses<br/> Starting Position - Number (1 to 100 or whatever scale you prefer)<br/> Auto Cross - Yes/No<br/> Auto Cube Pickup - Yes/No<br/> Score in Switch - Short Text ("Scored Alliance", "Scored Opponent", Attempted Alliance", Attempted Opponent", "None")<br/> Score in Scale - Short Text (same as Switch)<br/> Score in Exchange - Short Text ("None", "Attempted", "Scored")
// Auto Responses<br/> Starting Position - Number (1 to 100 or whatever scale you prefer)<br/> Auto Cross - Yes/No<br/> Auto Cube Pickup - Yes/No<br/> Score in Switch - Short Text ("Scored Alliance", "Scored Opponent", Attempted Alliance", Attempted Opponent", "None")<br/> Score in Scale - Short Text (same as Switch)<br/> Score in Exchange - Short Text ("None", "Attempted", "Scored")
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//Tele-Op Responses<br/> T Exchange - number<br/> T Switch Near - number<br/> T Switch Far - number<br/> Cubes Dropped - number<br/> Defense - Yes/No<br/> Dead - Yes/No<br/> Fouls - Number
//Tele-Op Responses<br/> T Exchange - number<br/> T Switch Near - number<br/> T Switch Far - number<br/> Cubes Dropped - number<br/> Defense - Yes/No<br/> Dead - Yes/No<br/> Fouls - Number


//End Game Responses<br/> Climbing - String ("Not on Platform", "On Platform", "Used Rung", "Other Robot", "Supported 1", "Supported 2", "Drove Onto Another Robot")<br/> Climbing Successful - Yes/No<br/> Comments -&nbsp;?Long? Text (multiline/free entry)
//End Game Responses<br/> Climbing - String ("Not on Platform", "On Platform", "Used Rung", "Other Robot", "Supported 1", "Supported 2", "Drove Onto Another Robot")<br/> Climbing Successful - Yes/No<br/> Comments -&nbsp;?Long? Text (multiline/free entry) </div>
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Revision as of 11:47, 14 February 2018

Scouting System Notes

Scouting Data Output - to Database, to be imported into Tableau

ID - Access ID type (sequential numbers)
Team # - Number
Match # - Number

Alliance Station - Short Text ("RED_1", "BLUE_2", etc)

// Auto Responses
Starting Position - Number (1 to 100 or whatever scale you prefer)
Auto Cross - Yes/No
Auto Cube Pickup - Yes/No
Score in Switch - Short Text ("Scored Alliance", "Scored Opponent", Attempted Alliance", Attempted Opponent", "None")
Score in Scale - Short Text (same as Switch)
Score in Exchange - Short Text ("None", "Attempted", "Scored")

//Tele-Op Responses
T Exchange - number
T Switch Near - number
T Switch Far - number
Cubes Dropped - number
Defense - Yes/No
Dead - Yes/No
Fouls - Number

//End Game Responses
Climbing - String ("Not on Platform", "On Platform", "Used Rung", "Other Robot", "Supported 1", "Supported 2", "Drove Onto Another Robot")
Climbing Successful - Yes/No
Comments - ?Long? Text (multiline/free entry)

Jan 7 2018

Kickoff weekend accomplishments:

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