2020:Robot IO Map: Difference between revisions
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= Robot I/O = | = Robot I/O = | ||
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== CAN ID Assignments == | == CAN ID Assignments == | ||
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| style="text-align: center" | Spark max | | style="text-align: center" | Spark max | ||
| style="text-align: center; width: 112px" | Neo 550 | | style="text-align: center; width: 112px" | Neo 550 | ||
| style="width: 70px; text-align: center" | | | style="width: 70px; text-align: center" | Coast | ||
| style="width: 110px; text-align: center" | | | style="width: 110px; text-align: center" | | ||
Spins "beater bars" | Spins "beater bars" | ||
| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | 30A | ||
| style="width: 55px; text-align: center" | 5 | | style="width: 55px; text-align: center" | 5 | ||
|- | |- | ||
Line 74: | Line 81: | ||
| style="width: 110px; text-align: center" | Agitates balls up the corkscrew | | style="width: 110px; text-align: center" | Agitates balls up the corkscrew | ||
| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | 30A | ||
| style="width: 55px; text-align: center" | 6 | | style="width: 55px; text-align: center" | 6 | ||
|- | |- | ||
Line 84: | Line 91: | ||
| style="width: 110px; text-align: center" | Feeds balls into shooter | | style="width: 110px; text-align: center" | Feeds balls into shooter | ||
| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | 30A | ||
| style="width: 55px; text-align: center" | 7 | | style="width: 55px; text-align: center" | 7 | ||
|- | |- | ||
Line 96: | Line 103: | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | | ||
40A | 40A | ||
+: out | |||
-: in | |||
| style="width: 55px; text-align: center" | 12 | | style="width: 55px; text-align: center" | 12 | ||
Line 113: | Line 124: | ||
1 might run in follower mode | 1 might run in follower mode | ||
| style="width: 55px; text-align: center" | | +: in | ||
-: out | |||
| style="width: 55px; text-align: center" | 2 | |||
|- | |- | ||
| style="text-align: center" | 8 | | style="text-align: center" | 8 | ||
Line 124: | Line 139: | ||
| | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | 30A | ||
| style="width: 55px; text-align: center" | | | style="width: 55px; text-align: center" | 9 | ||
|- | |- | ||
| style="text-align: center" | 9 | | style="text-align: center" | 9 | ||
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| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | | ||
| style="width: 115px; text-align: center" | 20A | | style="width: 115px; text-align: center" | 20A | ||
| style="width: 55px; text-align: center" | | | style="width: 55px; text-align: center" | 11 | ||
|- | |- | ||
| style="text-align: center" | 10 | | style="text-align: center" | 10 | ||
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| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | | ||
40A | |||
Using integrated encoder | Using integrated encoder | ||
| style="width: 55px; text-align: center" | | | style="width: 55px; text-align: center" | 13 | ||
|- | |- | ||
| style="text-align: center" | 11 | | style="text-align: center" | 11 | ||
Line 157: | Line 172: | ||
| style="width: 70px; text-align: center" | ? | | style="width: 70px; text-align: center" | ? | ||
| style="width: 110px; text-align: center" | Primer wheel | | style="width: 110px; text-align: center" | Primer wheel | ||
| style="width: 224px; text-align: center" | | | style="width: 224px; text-align: center" | Feeds into the shooter | ||
| style="width: 115px; text-align: center" | | | style="width: 115px; text-align: center" | | ||
| style="width: 55px; text-align: center" | | +: in | ||
-: out | |||
| style="width: 55px; text-align: center" | 8 | |||
|- | |- | ||
| 12 | | 12 | ||
Line 201: | Line 220: | ||
| style="width: 55px; text-align: center" | | | style="width: 55px; text-align: center" | | ||
|} | |} | ||
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== PWM Outputs == | == PWM Outputs == | ||
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|- | |- | ||
| style="width: 15px" | 4 | | style="width: 15px" | 4 | ||
| style="width: 70px" | | | style="width: 70px" | Driver LEDs | ||
| style="width: 76px" | | | style="width: 76px" | LED | ||
| style="width: 94px" | | | style="width: 94px" | LED | ||
| style="width: 167px; text-align: center" | | | style="width: 167px; text-align: center" | Gives connection to Driver Interface LEDs | ||
| style="width: 148px" | | | style="width: 148px" | Allows drivers to see power cell count from the front/back of robot | ||
| style="width: 280px" | | | style="width: 280px" | N/A | ||
| style="width: 125px" | | | style="width: 125px" | 20A (via voltage regulator) | ||
| style="width: 72px" | | | style="width: 72px" | 10 | ||
|- | |- | ||
| style="width: 15px" | 5 | | style="width: 15px" | 5 | ||
Line 307: | Line 328: | ||
| style="width: 280px" | Don't know | | style="width: 280px" | Don't know | ||
| style="width: 125px; text-align: center" | 40A | | style="width: 125px; text-align: center" | 40A | ||
| style="width: 72px; text-align: center" | | | style="width: 72px; text-align: center" | 14 | ||
|- | |- | ||
| rowspan="1" style="width: 15px" | | | rowspan="1" style="width: 15px" | | ||
Line 321: | Line 342: | ||
| style="width: 280px" | Don't know | | style="width: 280px" | Don't know | ||
| style="width: 125px; text-align: center" | 40A | | style="width: 125px; text-align: center" | 40A | ||
| style="width: 72px; text-align: center" | | | style="width: 72px; text-align: center" | 15 | ||
|- | |- | ||
| rowspan="1" style="width: 15px" | 8 | | rowspan="1" style="width: 15px" | 8 | ||
Line 331: | Line 352: | ||
| style="width: 280px" | Don't know | | style="width: 280px" | Don't know | ||
| style="width: 125px; text-align: center" | 40A | | style="width: 125px; text-align: center" | 40A | ||
| style="width: 72px; text-align: center" | | | style="width: 72px; text-align: center" | 0 | ||
|- | |- | ||
| rowspan="1" style="width: 15px" | | | rowspan="1" style="width: 15px" | | ||
Line 345: | Line 366: | ||
| style="width: 280px" | Don't know | | style="width: 280px" | Don't know | ||
| style="width: 125px; text-align: center" | 40A | | style="width: 125px; text-align: center" | 40A | ||
| style="width: 72px; text-align: center" | | | style="width: 72px; text-align: center" | 1 | ||
|- | |- | ||
| style="width: 15px" | 8 | | style="width: 15px" | 8 | ||
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== Relay Outputs == | == Relay Outputs == | ||
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== Analog IO == | == Analog IO == | ||
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=== <u>RoboRIO Analog Inputs</u> === | === <u>RoboRIO Analog Inputs</u> === | ||
{| | {| style="width: 1030px" cellspacing="1" cellpadding="2" border="1" | ||
|- | |- | ||
| ID | | ID | ||
| style="text-align: center" | Subsystem | | style="text-align: center" | Subsystem | ||
| style="width: 70px" | <p style="text-align: center">Component</p> <p style="text-align: center">Type</p> | | style="width: 70px" | <p style="text-align: center">Component</p> <p style="text-align: center">Type</p> | ||
| style="width: 54px; text-align: center" | Model # | | style="width: 54px; text-align: center" | Model # | ||
| style="width: 227px; text-align: center" | Description<br/> (brief) | | style="width: 227px; text-align: center" | Description<br/> (brief) | ||
| style="width: 262px; text-align: center" | Operation | | style="width: 262px; text-align: center" | Operation | ||
| style="width: 132px; text-align: center" | | | style="width: 132px; text-align: center" | | ||
Voltage | Voltage | ||
Range | Range | ||
| style="width: 91px; text-align: center" | Notes | | style="width: 91px; text-align: center" | Notes | ||
|- | |- | ||
| 0 | | 0 | ||
| | | Drive Base | ||
| style="width: 70px" | | | style="width: 70px" | Gyro | ||
| style="width: 54px" | | | style="width: 54px" | ADW22307 | ||
| style="width: 227px" | | | style="width: 227px" | Located on center axis underneath the helix | ||
| style="width: 262px" | | | style="width: 262px" | Tells where the drive base is looking by degrees (for autonomous) | ||
| style="width: 132px" | | | style="width: 132px" | 7mV/degree | ||
| style="width: 91px; text-align: center" | | | style="width: 91px; text-align: center" | | ||
|- | |- | ||
| style="text-align: center" | 1 | | style="text-align: center" | 1 | ||
| style="text-align: center" | | | style="text-align: center" | Shooter | ||
| style="width: 69px; text-align: center" | | | style="width: 69px; text-align: center" | Potentiometer | ||
| style="width: 122px; text-align: center" | | | style="width: 122px; text-align: center" | Bournes 3547S-1AA-103A | ||
| style="width: 139px; text-align: center" | | | style="width: 139px; text-align: center" | Located on the output of the hood servo | ||
| style="width: 193px; text-align: center" | | | style="width: 193px; text-align: center" | Tells the angle of the hood | ||
| style="width: 223px; text-align: center" | | | style="width: 223px; text-align: center" | | ||
| | | | ||
|- | |- | ||
| style="text-align: center" | 2 | | style="text-align: center" | 2 | ||
| style="text-align: center" | | | style="text-align: center" | | ||
| style="width: 69px; text-align: center" | | | style="width: 69px; text-align: center" | | ||
| style="width: 122px; text-align: center" | | | style="width: 122px; text-align: center" | | ||
| style="width: 139px; text-align: center" | | | style="width: 139px; text-align: center" | | ||
| style="width: 193px; text-align: center" | | | style="width: 193px; text-align: center" | | ||
| style="width: 223px; text-align: center" | | | style="width: 223px; text-align: center" | | ||
| | | | ||
|- | |- | ||
| style="text-align: center" | 3 | | style="text-align: center" | 3 | ||
| style="text-align: center" | | | style="text-align: center" | | ||
| style="width: 69px; text-align: center" | | | style="width: 69px; text-align: center" | | ||
| style="width: 122px; text-align: center" | | | style="width: 122px; text-align: center" | | ||
| style="width: 139px; text-align: center" | | | style="width: 139px; text-align: center" | | ||
| style="width: 193px; text-align: center" | | | style="width: 193px; text-align: center" | | ||
| style="width: 223px; text-align: center" | | | style="width: 223px; text-align: center" | | ||
| | | | ||
|} | |} | ||
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=== <u>More Board Analog Inputs</u> === | === <u>More Board Analog Inputs</u> === | ||
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== Digital IO (GPIO) == | == Digital IO (GPIO) == | ||
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=== <u>RoboRio IO</u> === | === <u>RoboRio IO</u> === | ||
Line 562: | Line 589: | ||
|- | |- | ||
| style="text-align: center" | 1 | | style="text-align: center" | 1 | ||
| style="text-align: center" | IN | |||
| style="width: 69px; text-align: center" | | |||
| style="width: 122px; text-align: center" | | |||
| style="width: 139px; text-align: center" | | |||
| style="width: 193px; text-align: center" | | |||
| style="width: 223px; text-align: center" | | |||
| |||
| style="width: 231px; text-align: center" | | |||
| |||
|- | |||
| style="text-align: center" | 2 | |||
| style="text-align: center" | IN | | style="text-align: center" | IN | ||
| style="width: 69px; text-align: center" | Storage | | style="width: 69px; text-align: center" | Storage | ||
| style="width: 122px; text-align: center" | Allen-Bradley RightSight Prox Sensor | |||
| style="width: 139px; text-align: center" | 42EF-D2MPAK-F4 | |||
| style="width: 193px; text-align: center" | Senses balls when ready to shoot | |||
| style="width: 223px; text-align: center" | | |||
1 = Ball present | |||
0 = Ball not present | |||
| style="width: 231px; text-align: center" | | |||
|- | |||
| style="text-align: center" | 3 | |||
| style="text-align: center" | IN | |||
| style="width: 69px; text-align: center" | Shooter | |||
| style="width: 122px; text-align: center" | Banner Opto | | style="width: 122px; text-align: center" | Banner Opto | ||
| style="width: 139px; text-align: center" | Q10RN6R | | style="width: 139px; text-align: center" | Q10RN6R | ||
| style="width: 193px; text-align: center" | Senses | | style="width: 193px; text-align: center" | Senses when a ball is exiting the shooter | ||
| style="width: 223px; text-align: center" | | | style="width: 223px; text-align: center" | | ||
1 = Ball not present | 1 = Ball not present | ||
Line 577: | Line 630: | ||
sensor open-collector out | sensor open-collector out | ||
|- | |- | ||
| style="text-align: center" | 4 | | style="text-align: center" | 4 | ||
Line 648: | Line 683: | ||
| style="text-align: center" | IN | | style="text-align: center" | IN | ||
| style="width: 69px; text-align: center" | Hang | | style="width: 69px; text-align: center" | Hang | ||
| style="width: 122px; text-align: center" | | | style="width: 122px; text-align: center" | Optical Sensor Through-Beam | ||
| style="width: 139px; text-align: center" | | | style="width: 139px; text-align: center" | OPB815WZ | ||
| style="width: 193px; text-align: center" | Sense when hanger is all the way retracted | | style="width: 193px; text-align: center" | Sense when hanger is all the way retracted | ||
| style="width: 223px; text-align: center" | | | style="width: 223px; text-align: center" | 1 = hanger sensed (all the way down), 0 = hanger not sensed | ||
| style="width: 231px; text-align: center" | | | style="width: 231px; text-align: center" | | ||
|} | |} | ||
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=== <u>Rev Robotics More Board IO</u> === | === <u>Rev Robotics More Board IO</u> === | ||
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| style="width: 141px" | | | style="width: 141px" | | ||
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== I2C Registers == | == I2C Registers == | ||
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= Robot Lights Reference = | |||
* When '''Disabled''': | |||
** Front Lights - Shows status of DIGITAL sensors, one sensor per row. Each row is GREEN for sensor not tripped, RED for when it is tripped. | |||
*** Row 4 (top row): Shooter game piece exit sensor | |||
*** Row 3: Helix-shooter game piece transition sensor | |||
*** Row 2: Intake game piece count sensor | |||
*** Row 1: Intake pivot zeroing sensor | |||
*** Row 0: Hanger zeroing sensor | |||
* When '''Enabled''': | |||
** Red X: Ball count indeterminate | |||
** Otherwise, one row is lit from bottom to top for each game piece in robot | |||
= Operator Controls = | = Operator Controls = | ||
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=== Disable Xbox Controller === | |||
[[Media:DisableXbox.docx|DisableXbox.docx]] | |||
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=== Controller 1 - Primary Driver === | === Controller 1 - Primary Driver === | ||
{| | {| style="width: 908px" cellspacing="1" cellpadding="2" border="1" | ||
|- | |- | ||
| style="width: 92px" | ''' Button/Axis #''' | | style="width: 92px" | ''' Button/Axis #''' | ||
Line 1,067: | Line 1,122: | ||
| '''Details''' | | '''Details''' | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-1 | | style="width: 92px; text-align: center" | A-1 | ||
| style="width: 414px" | Left Joystick Y | | style="width: 414px" | Left Joystick Y | ||
| | | | ||
Tank mode: left side drive motors forward/reverse | |||
Arcaded mode: robot moves foward/reverse | |||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-1 | | style="width: 92px; text-align: center" | A-1 | ||
| style="width: 414px" | Left Joystick X | | style="width: 414px" | Left Joystick X | ||
| | | | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-4 | | style="width: 92px; text-align: center" | A-4 | ||
| style="width: 414px" | Right Joystick Y | | style="width: 414px" | Right Joystick Y | ||
| | | Tank mode: right side drive motors foward/reverse | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-4 | | style="width: 92px; text-align: center" | A-4 | ||
| style="width: 414px" | Right Joystick X | | style="width: 414px" | Right Joystick X | ||
| | | Arcade mode: robot moves left/right | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-6 | | style="width: 92px; text-align: center" | B-6 | ||
| style="width: 414px" | Right Bumper | | style="width: 414px" | Right Bumper | ||
| | | Right side drive motors: Slow | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-5 | | style="width: 92px; text-align: center" | B-5 | ||
| style="width: 414px" | Left Bumper | | style="width: 414px" | Left Bumper | ||
| | | Left side drive motors: Slow | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-3 | | style="width: 92px; text-align: center" | A-3 | ||
| style="width: 414px" | Right Trigger | | style="width: 414px" | Right Trigger | ||
| | | Right side drive motors: Turbo | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | A-2 | | style="width: 92px; text-align: center" | A-2 | ||
| style="width: 414px" | Left Trigger | | style="width: 414px" | Left Trigger | ||
| | | Left side drive motors: Turbo | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-1 | | style="width: 92px; text-align: center" | B-1 | ||
| style="width: 414px" | A Button | | style="width: 414px" | A Button | ||
| | | Toggles between tank and arcade mode | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-3 | | style="width: 92px; text-align: center" | B-3 | ||
| style="width: 414px" | X Button | | style="width: 414px" | X Button | ||
| | | | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-4 | | style="width: 92px; text-align: center" | B-4 | ||
| style="width: 414px" | Y Button | | style="width: 414px" | Y Button | ||
| | | Calibrates Gyro | ||
| | | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-2 | | style="width: 92px; text-align: center" | B-2 | ||
| style="width: 414px" | B Button | | style="width: 414px" | B Button | ||
| | | | ||
| | | | ||
|} | |} | ||
</div> <div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"> | </div> <div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div></div> | ||
<div class="mw-parser-output"> | |||
<div class="mw-parser-output"> | |||
=== Controller 2 - Aux Driver === | === Controller 2 - Aux Driver === | ||
{| | {| style="width: 908px" cellspacing="1" cellpadding="2" border="1" | ||
|- | |- | ||
| style="text-align: center; width: 91px" | '''Button/Axis #''' | | style="text-align: center; width: 91px" | '''Button/Axis #''' | ||
| style="width: 286px" | '''Action/Button''' | | style="width: 286px" | '''Action/Button''' | ||
| style="width: 361px" | '''Description''' | | style="width: 361px" | '''Description''' | ||
| style="width: 141px" | '''Details''' | | style="width: 141px" | '''Details''' | ||
|- | |- | ||
| style="text-align: center; width: 91px" | A-1 | | style="text-align: center; width: 91px" | A-0 | ||
| style="width: 286px" | Left Joystick X-Axis | |||
| style="width: 361px" | | |||
| style="width: 141px" | | |||
|- | |||
| style="text-align: center; width: 91px" | A-1 | |||
| style="width: 286px" | Left Joystick Y-Axis | |||
| style="width: 361px" | Shooter manual speed | |||
| style="width: 141px" | Not position-sensative -- accumulates change to speed slowly in whichever direction is held (up slowly increases speed setting, down slowly decreases it) | |||
|- | |||
| style="width: 91px; text-align: center" | A-2 | |||
| style="width: 286px" | Left Trigger | | style="width: 286px" | Left Trigger | ||
| style="width: 361px" | | | style="width: 361px" | Lower and run intake | ||
| style="width: 141px" | Press hold, release to stop | | style="width: 141px" | Press and hold, release to stop. | ||
|- | |- | ||
| style="width: 91px; text-align: center" | A- | | style="width: 91px; text-align: center" | A-3 | ||
| style="width: 286px" | Right Trigger | | style="width: 286px" | Right Trigger | ||
| style="width: 361px" | | | style="width: 361px" | Shoot | ||
| style="width: 141px" | | | style="width: 141px" | Press and hold, release to stop. Shoots when shooter has reached desired speed as long as balls remain in robot. | ||
|- | |- | ||
| style="width: 91px; | | style="width: 91px; text-align: center" | A-4 | ||
| style="width: 286px" | Right Joystick X-Axis | |||
| style="width: 361px" | | |||
| style="width: 286px" | Right | |||
| style="width: 361px" | | |||
| style="width: 141px" | | | style="width: 141px" | | ||
| |||
| | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-1 | | style="width: 91px; text-align: center" | A-5 | ||
| style="width: 286px" | Right Joystick Y-Axis | |||
| style="width: 361px" | | |||
| style="width: 141px" | | |||
|- | |||
| style="width: 91px; text-align: center" | B-1 | |||
| style="width: 286px" | A Button | | style="width: 286px" | A Button | ||
| style="width: 361px" | | | style="width: 361px" | Retract the hanger | ||
| style="width: 141px" | | | style="width: 141px" | Press and hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-2 | | style="width: 91px; text-align: center" | B-2 | ||
| style="width: 286px" | B button | | style="width: 286px" | B button | ||
| style="width: 361px" | | | style="width: 361px" | Auto-shoot setting: Wall | ||
| style="width: 141px" | | | style="width: 141px" | Single press | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-3 | | style="width: 91px; text-align: center" | B-3 | ||
| style="width: 286px" | X Button | | style="width: 286px" | X Button | ||
| style="width: 361px" | | | style="width: 361px" | Auto-shoot setting: Initiation Line | ||
| style="width: 141px" | | | style="width: 141px" | Single press | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-4 | | style="width: 91px; text-align: center" | B-4 | ||
| style="width: 286px" | Y button | | style="width: 286px" | Y button | ||
| style="width: 361px" | | | style="width: 361px" | Extend the hanger | ||
| style="width: 141px" | | | style="width: 141px" | Press and hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-5 | | style="width: 91px; text-align: center" | B-5 | ||
| style="width: 286px" | Left bumper | | style="width: 286px" | Left bumper | ||
| style="width: 361px" | | | style="width: 361px" | Outtake game pieces | ||
| style="width: 141px" | | | style="width: 141px" | Press and hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-6 | | style="width: 91px; text-align: center" | B-6 | ||
| style="width: 286px" | Right bumper | | style="width: 286px" | Right bumper | ||
| style="width: 361px" | | | style="width: 361px" | Pre-heat shooter | ||
| style="width: 141px" | | | style="width: 141px" | Press and hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-7 | | style="width: 91px; text-align: center" | B-7 | ||
| style="width: 286px" | Back Button | | style="width: 286px" | Back Button | ||
| style="width: 361px" | | | style="width: 361px" | | ||
| style="width: 141px" | | | style="width: 141px" | | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-8 | | style="width: 91px; text-align: center" | B-8 | ||
| style="width: 286px" | Start Button | | style="width: 286px" | Start Button | ||
| style="width: 361px" | | | style="width: 361px" | Auto-shoot setting: Panel | ||
| style="width: 141px" | press | | style="width: 141px" | Single press | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-9 | | style="width: 91px; text-align: center" | B-9 | ||
| style="width: 286px" | | | style="width: 286px" | Left Stick Pressed | ||
| style="width: 361px" | | | style="width: 361px" | | ||
| style="width: 141px" | | | style="width: 141px" | | ||
|- | |- | ||
| style="width: 91px; text-align: center" | POV- | | style="width: 91px; text-align: center" | B-10 | ||
| style="width: 286px" | Right Stick Pressed | |||
| style="width: 361px" | | |||
| style="width: 141px" | | |||
|- | |||
| style="width: 91px; text-align: center" | POV-0 | |||
| style="width: 286px" | D-pad up | | style="width: 286px" | D-pad up | ||
| style="width: 361px" | | | style="width: 361px" | Run Control Panel | ||
| style="width: 141px" | Press | | style="width: 141px" | Press and hold, release to cancel. Rotatation control, position control, or manual advance based on console switches | ||
|} | |} | ||
<div class="mw-parser-output"> | |||
=== Controller 3 - Switches on console === | |||
{| | {| style="width: 907px" cellspacing="1" cellpadding="1" border="1" | ||
|- | |- | ||
| style="width: 92px" | ''' Button/Axis #''' | | style="width: 92px" | ''' Button/Axis #''' | ||
Line 1,226: | Line 1,299: | ||
| style="width: 158px" | '''Details''' | | style="width: 158px" | '''Details''' | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-1 | | style="width: 92px; text-align: center" | B-1 | ||
| style="width: 112px" | | | style="width: 112px" | Control Panel Sensor Broken | ||
| style="width: 521px" | | | style="width: 521px" | | ||
On = broken, run CP manually | |||
Off = Working, do whatever is in button 1 | |||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-2 | | style="width: 92px; text-align: center" | B-2 | ||
| style="width: 112px" | | | style="width: 112px" | Intake Pivot Sensor Broken | ||
| style="width: 521px" | | | style="width: 521px" | | ||
On = broken, zero pivot based solely on startup position | |||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-3 | | style="width: 92px; text-align: center" | B-3 | ||
| style="width: 112px" | | | style="width: 112px" | Intake ball counter Broken | ||
| style="width: 521px" | | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-4 | | style="width: 92px; text-align: center" | B-4 | ||
| style="width: 112px" | | | style="width: 112px" | Storage-shooter transition counter broken | ||
| style="width: 521px" | | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-5 | | style="width: 92px; text-align: center" | B-5 | ||
| style="width: 112px" | | | style="width: 112px" | Shooter ball counter broken | ||
| style="width: 521px" | | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-6 | | style="width: 92px; text-align: center" | B-6 | ||
| style="width: 112px" | | | style="width: 112px" | Control Panel Mode | ||
| style="width: 521px" | | | style="width: 521px" | | ||
Determines which control panel operation to run | |||
On = rotation | |||
Off = position | |||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B- | | style="width: 92px; text-align: center" | B-7 | ||
| style="width: 112px" | | | style="width: 112px" | Shoot Manual Speed | ||
| style="width: 521px" | | | style="width: 521px" | On = Manual speed control, off = use presets | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B- | | style="width: 92px; text-align: center" | B-8 | ||
| style="width: 112px" | | | style="width: 112px" | Disable drive "backdrive" | ||
| style="width: 521px" | | | style="width: 521px" | On = Disable backdrive code, off = enable backdrive code | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B- | | style="width: 92px; text-align: center" | B-9 | ||
| style="width: 112px" | | | style="width: 112px" | Hanger Speed | ||
| style="width: 521px" | | | style="width: 521px" | On = Lift speed, Off = slow speed (test if hooked) | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|} | |} | ||
</div> </div> | |||
</div> | |||
</div> | |||
=== Dashboard === | === Dashboard === | ||
Line 1,296: | Line 1,369: | ||
| style="width: 600px" | '''Description''' | | style="width: 600px" | '''Description''' | ||
|- | |- | ||
| | | thunderdashboard_wheel | ||
| | | number | ||
| | | | ||
| | 0 - do NOT know | ||
1 - Red | |||
2 - Green | |||
3 - Blue | |||
4 - Yellow | |||
| The color the robot's sensor is seeing | |||
|- | |||
| thunderdashboard_wheel_end | |||
| number | |||
| see thunderdashboard_wheel | |||
| The color FMS is asking for in the final stage | |||
|- | |||
| thunderdashboard_shooter_speed | |||
| number | |||
| 0 - 100 | |||
| the speed the shooter is running at: 0 is min and 100 is max | |||
|- | |- | ||
| | | thunderdashboard_shooter_pos | ||
| | | number | ||
| | | 0 - 360 | ||
| | | the position of the turret, in degrees from home position: 0 is home | ||
|- | |- | ||
| | | thunderdashboard_shooter_hood | ||
| | | number | ||
| | | 0 - 100 | ||
| | | the position of the hood: 0 is down, 100 is completely up | ||
|- | |- | ||
| | | thunderdashboard_hang_pos | ||
| | | number | ||
| | | | ||
| | 0 - 100 | ||
| the position of the arm, for hang: 0 is full retracted, 100 is full extended | |||
|- | |- | ||
| | | thunderdashboard_hang_lock | ||
| | | number | ||
| | | | ||
| | 0 - hang ratched is not locked | ||
1 - hang ratched is locked | |||
| indicates whether the ratchet, for hang, is engaged or not | |||
|- | |- | ||
| | | thunderdashboard_intake_pos | ||
| number | | number | ||
| | | | ||
0 - | 0 - intake is down (deployed) | ||
1 - | 1 - intake is up (retracted) | ||
| | | indicates whether the intake is up or not | ||
|- | |- | ||
| | | thunderdashboard_ballcount | ||
| | | number | ||
| | | -1 - do not know | ||
| | 0 - 5 | ||
| Number of balls (game pieces) the robot thinks it has | |||
|- | |- | ||
| | | thunderdashboard_gyro | ||
| | | number | ||
| | | | ||
| | 0 - dashboard background not based on this | ||
1 - dashboard background goes red | |||
| used when: gyro is calibrating | |||
|- | |- | ||
| | | thunderdashboard_yellow | ||
| | | number | ||
| | | | ||
| | 0 - dashboard background not based on this | ||
1 - dashboard background goes yellow | |||
| | |||
used when: TBD | |||
NOTE: thunderdashboard_gyro takes precedence | |||
|- | |- | ||
| | | thunderdashboard_green | ||
| | | number | ||
| | | | ||
| | 0 - dashboard background not based on this | ||
1 - dashboard background goes green | |||
| | |||
used when: TBD | |||
NOTE: thunderdashboard_gyro takes precendence | |||
|- | |- | ||
| | | thunderdashboard_inpitmode | ||
| | | number | ||
| | | | ||
| | 0 = dashboard background not based on this | ||
1 = dashboard background is power blue | |||
| | |||
used when: robot is operating in 'pit mode' (for safer operatin in the pits) | |||
NOTE: thunderdashboard_gyro takes precendence | |||
|- | |- | ||
| thunderdashboard_max | | thunderdashboard_max | ||
Line 1,360: | Line 1,489: | ||
0 = show normal | 0 = show normal | ||
1 = | 1 = fills screen | ||
| | | whether to fill the laptop screen with the dashboard or not | ||
|- | |||
| thunderdashboard_starting_count | |||
| number | |||
| 0-3 | |||
| editable, set initial count of power cells in robot before auto | |||
|- | |- | ||
| thunderdashboard_auto_list | |||
| string | |||
| a comma seperated list | |||
| the list of auto modes (e.g. "0,1,2,3,4,5") | |||
|- | |||
| thunderdashboard_auto_# | |||
| string | |||
| any text | |||
| one for each auto mode (e.g. thunderdashboard_auto_0 ... thunderdashboard_auto_5) | |||
|- | |||
| Auto_Mode | |||
| number | |||
| a number from thunderdashboard_auto_list | |||
| the auto mode selected on the UI | |||
|- | |||
| thunderdashboard_auto_start_delay | |||
| number | |||
| | | | ||
| | | user selected number of seconds, 0 to 15, to delay start of auto mode | ||
| | |- | ||
| | | thunderdashboard_drivearcade | ||
| number | |||
| | |||
0 = tank drive | |||
1 = arcade drive | |||
| what mode drive is using. dashboard will show 'Tank Drive' when in that mode, otherwise nothing is shown | |||
|} | |} | ||
</div> </div> </div> | |||
</div> </div> </div> </div></div> </div> </div> </div> </div> </div> </div> </div> </div> | |||
</div> | |||
= IO Maps for Old Robots = | = IO Maps for Old Robots = | ||
Line 1,385: | Line 1,546: | ||
*[[IO_Pin_Maps_for_Pre-2009_Robots|IO Pin Maps for Pre-2009 Robots]] | *[[IO_Pin_Maps_for_Pre-2009_Robots|IO Pin Maps for Pre-2009 Robots]] | ||
</div> </div> </div> </div> </div> | </div> </div> </div> </div> </div> </div> | ||
</div> | </div> |
Latest revision as of 14:27, 27 February 2021
Robot I/O
CAN ID Assignments
ID | Subsystem | Component Type |
Model # | Brake or Coast? | Description (brief) |
Operation |
Notes (8) max. 40A PDB # | |
0 | Electrical | PD Module |
Power Distribution Module feedback | monitor PD | must be CAN 0 |
|||
1 | RESERVED | n/a | Factory-default allows for adding new device quickly and re-assign its ID |
don't use | ||||
2 | Intake | Spark Max | Neo 550 | Brake |
Pivots intake in/out of robot |
30A Using integrated encoder |
4 | |
3 | Intake | Spark max | Neo 550 | Coast |
Spins "beater bars" |
30A | 5 | |
4 | Storage | Spark max | Neo 550 | Brake | Agitates balls up the corkscrew | 30A | 6 | |
5 | Storage | Spark max | Neo 550 | Brake | Feeds balls into shooter | 30A | 7 | |
6 | Shooter | Spark max | Neo | Coast | Spins left shooting motor |
40A +: out -: in |
12 | |
7 | Shooter | Spark max | Neo | Coast | Spins right shooting motor |
40A Using integrated encoder. 1 might run in follower mode +: in -: out |
2 | |
8 | Turret | Spark max | Neo 550 | Brake | Rotates turret |
|
30A | 9 |
9 | WoF | Spark max | Neo 550 | Brake | Rotates Wheel of Fortune | 20A | 11 | |
10 | Hang | Spark max | Neo | Brake | Winches robot up |
40A Using integrated encoder |
13 | |
11 | Shooter | Spark Max | Neo | ? | Primer wheel | Feeds into the shooter |
+: in -: out |
8 |
12 | ||||||||
13 | ||||||||
14 | ||||||||
15 |
PWM Outputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation
|
Brake/Coast |
Notes (8) max. 40A PDB # | |
0 | Hang | Servo |
Hs-322HD |
Engages/disingages ratchet |
|
N/A | ||
1 | Shooter | Servo |
Hs-785HB |
Moves turret hood to increase/decrease shot angle | N/A | |||
2 | ||||||||
3 | ||||||||
4 | Driver LEDs | LED | LED | Gives connection to Driver Interface LEDs | Allows drivers to see power cell count from the front/back of robot | N/A | 20A (via voltage regulator) | 10 |
5 | Wheel of Fortune | Servo | Swing color sensor outside the frame perimeter | |||||
6
|
Drive base
|
Spark Max | Neo | Left front drive motor | Moves left side of robot forwards/backwards | Don't know | 40A | 14 |
7
|
Drive Base | Spark Max | Neo | Left rear drive motor | Don't know | 40A | 15 | |
8 | Drive Base | Spark Max | Neo | Right front drive motor | Moves right side of robot forwards/backwards | Don't know | 40A | 0 |
9
|
Drive Base | Spark Max | Neo | Right Rear drive Motor | Don't know | 40A | 1 | |
8 | ||||||||
9 |
Relay Outputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0 | ||||||
1 | ||||||
2 | ||||||
3 |
Analog IO
RoboRIO Analog Inputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation |
Voltage Range |
Notes |
0 | Drive Base | Gyro | ADW22307 | Located on center axis underneath the helix | Tells where the drive base is looking by degrees (for autonomous) | 7mV/degree | |
1 | Shooter | Potentiometer | Bournes 3547S-1AA-103A | Located on the output of the hood servo | Tells the angle of the hood | ||
2 | |||||||
3 |
More Board Analog Inputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation |
Voltage Range |
Notes |
0 | |||||||
1 | |||||||
2 | |||||||
3 |
Digital IO (GPIO)
RoboRio IO
ID | Direction (IN/OUT) |
Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0 | IN | Intake | Banner Opto | Q10RN6R | Senses Incoming Power Cells |
1 = Ball not present 0 = Ball Present |
w/Q106E emitter, sensor open-collector out |
1 | IN |
|
| ||||
2 | IN | Storage | Allen-Bradley RightSight Prox Sensor | 42EF-D2MPAK-F4 | Senses balls when ready to shoot |
1 = Ball present 0 = Ball not present |
|
3 | IN | Shooter | Banner Opto | Q10RN6R | Senses when a ball is exiting the shooter |
1 = Ball not present 0 = Ball Present |
w/Q106E emitter, sensor open-collector out |
4 | IN | Drive base | Phase A Left Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
5 | IN | Drive base | Phase B Left Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
6 | IN | Drive base | Phase A Right Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
7 | IN | Drive base | Phase B right encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
8 | IN | Intake | Omron Reflective | EE-SPY415 | Senses the presence of the intake mechanism to zero the rotation motor encoder |
1 = not present 0 = present |
|
9 | IN | Hang | Optical Sensor Through-Beam | OPB815WZ | Sense when hanger is all the way retracted | 1 = hanger sensed (all the way down), 0 = hanger not sensed |
Rev Robotics More Board IO
ID | Direction (IN/OUT) | Subsystem | Component Type | Model # | Description (brief) | Operation | Notes |
0 | IN | ||||||
1 | IN | ||||||
2 | IN | ||||||
3 | IN | ||||||
4 | IN | ||||||
5 | IN | ||||||
6 | IN | ||||||
7 | IN | ||||||
8 | IN | ||||||
9 | |||||||
10 | |||||||
11 | |||||||
12 | |||||||
13 | |||||||
14 | |||||||
15 |
I2C Registers
Address (e.g. 0100111X) |
Pin (e.g. GP0) |
Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0x52 | Wheel of Fortune | Color Sensor | REV-31-1557 | Reads colors of wheel | Provides these channels: Red, Green, Blue, Alpha, and Proximity | ||
SPI Devices
# | Subsystem | Component Type |
Model # | Description (brief) | Operation | Notes |
USB Host Ports
Address | Subsystem | Component Type |
Model # | Description (brief) | Operation | Notes |
0 | ||||||
1 |
Pneumatics Control Modules
PCM ID |
# | Subsystem | Solenoid is Double or Single? |
Solenoid Model # |
Description (brief) |
Operation | Circuit Pressure | PDB # |
1 | 0 | |||||||
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 | ||||||||
6 | ||||||||
7 | ||||||||
2 | 0 | |||||||
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 |
Robot Lights Reference
- When Disabled:
- Front Lights - Shows status of DIGITAL sensors, one sensor per row. Each row is GREEN for sensor not tripped, RED for when it is tripped.
- Row 4 (top row): Shooter game piece exit sensor
- Row 3: Helix-shooter game piece transition sensor
- Row 2: Intake game piece count sensor
- Row 1: Intake pivot zeroing sensor
- Row 0: Hanger zeroing sensor
- Front Lights - Shows status of DIGITAL sensors, one sensor per row. Each row is GREEN for sensor not tripped, RED for when it is tripped.
- When Enabled:
- Red X: Ball count indeterminate
- Otherwise, one row is lit from bottom to top for each game piece in robot
Operator Controls
Disable Xbox Controller
Controller 1 - Primary Driver
Button/Axis # | Action/Button | Description | Details |
A-1 | Left Joystick Y |
Tank mode: left side drive motors forward/reverse Arcaded mode: robot moves foward/reverse |
|
A-1 | Left Joystick X | ||
A-4 | Right Joystick Y | Tank mode: right side drive motors foward/reverse | |
A-4 | Right Joystick X | Arcade mode: robot moves left/right | |
B-6 | Right Bumper | Right side drive motors: Slow | |
B-5 | Left Bumper | Left side drive motors: Slow | |
A-3 | Right Trigger | Right side drive motors: Turbo | |
A-2 | Left Trigger | Left side drive motors: Turbo | |
B-1 | A Button | Toggles between tank and arcade mode | |
B-3 | X Button | ||
B-4 | Y Button | Calibrates Gyro | |
B-2 | B Button |
Controller 2 - Aux Driver
Button/Axis # | Action/Button | Description | Details |
A-0 | Left Joystick X-Axis | ||
A-1 | Left Joystick Y-Axis | Shooter manual speed | Not position-sensative -- accumulates change to speed slowly in whichever direction is held (up slowly increases speed setting, down slowly decreases it) |
A-2 | Left Trigger | Lower and run intake | Press and hold, release to stop. |
A-3 | Right Trigger | Shoot | Press and hold, release to stop. Shoots when shooter has reached desired speed as long as balls remain in robot. |
A-4 | Right Joystick X-Axis |
| |
A-5 | Right Joystick Y-Axis | ||
B-1 | A Button | Retract the hanger | Press and hold, release to stop |
B-2 | B button | Auto-shoot setting: Wall | Single press |
B-3 | X Button | Auto-shoot setting: Initiation Line | Single press |
B-4 | Y button | Extend the hanger | Press and hold, release to stop |
B-5 | Left bumper | Outtake game pieces | Press and hold, release to stop |
B-6 | Right bumper | Pre-heat shooter | Press and hold, release to stop |
B-7 | Back Button | ||
B-8 | Start Button | Auto-shoot setting: Panel | Single press |
B-9 | Left Stick Pressed | ||
B-10 | Right Stick Pressed | ||
POV-0 | D-pad up | Run Control Panel | Press and hold, release to cancel. Rotatation control, position control, or manual advance based on console switches |
Controller 3 - Switches on console
Button/Axis # | Action/Button | Description | Details |
B-1 | Control Panel Sensor Broken |
On = broken, run CP manually Off = Working, do whatever is in button 1 |
|
B-2 | Intake Pivot Sensor Broken |
On = broken, zero pivot based solely on startup position |
|
B-3 | Intake ball counter Broken | On = broken, don't use this sensor | |
B-4 | Storage-shooter transition counter broken | On = broken, don't use this sensor | |
B-5 | Shooter ball counter broken | On = broken, don't use this sensor | |
B-6 | Control Panel Mode |
Determines which control panel operation to run On = rotation Off = position |
|
B-7 | Shoot Manual Speed | On = Manual speed control, off = use presets | |
B-8 | Disable drive "backdrive" | On = Disable backdrive code, off = enable backdrive code | |
B-9 | Hanger Speed | On = Lift speed, Off = slow speed (test if hooked) |
Dashboard
Key | Data Type | Value | Description |
thunderdashboard_wheel | number |
0 - do NOT know 1 - Red 2 - Green 3 - Blue 4 - Yellow |
The color the robot's sensor is seeing |
thunderdashboard_wheel_end | number | see thunderdashboard_wheel | The color FMS is asking for in the final stage |
thunderdashboard_shooter_speed | number | 0 - 100 | the speed the shooter is running at: 0 is min and 100 is max |
thunderdashboard_shooter_pos | number | 0 - 360 | the position of the turret, in degrees from home position: 0 is home |
thunderdashboard_shooter_hood | number | 0 - 100 | the position of the hood: 0 is down, 100 is completely up |
thunderdashboard_hang_pos | number |
0 - 100 |
the position of the arm, for hang: 0 is full retracted, 100 is full extended |
thunderdashboard_hang_lock | number |
0 - hang ratched is not locked 1 - hang ratched is locked |
indicates whether the ratchet, for hang, is engaged or not |
thunderdashboard_intake_pos | number |
0 - intake is down (deployed) 1 - intake is up (retracted) |
indicates whether the intake is up or not |
thunderdashboard_ballcount | number | -1 - do not know
0 - 5 |
Number of balls (game pieces) the robot thinks it has |
thunderdashboard_gyro | number |
0 - dashboard background not based on this 1 - dashboard background goes red |
used when: gyro is calibrating |
thunderdashboard_yellow | number |
0 - dashboard background not based on this 1 - dashboard background goes yellow |
used when: TBD NOTE: thunderdashboard_gyro takes precedence |
thunderdashboard_green | number |
0 - dashboard background not based on this 1 - dashboard background goes green |
used when: TBD NOTE: thunderdashboard_gyro takes precendence |
thunderdashboard_inpitmode | number |
0 = dashboard background not based on this 1 = dashboard background is power blue |
used when: robot is operating in 'pit mode' (for safer operatin in the pits) NOTE: thunderdashboard_gyro takes precendence |
thunderdashboard_max | number |
0 = show normal 1 = fills screen |
whether to fill the laptop screen with the dashboard or not |
thunderdashboard_starting_count | number | 0-3 | editable, set initial count of power cells in robot before auto |
thunderdashboard_auto_list | string | a comma seperated list | the list of auto modes (e.g. "0,1,2,3,4,5") |
thunderdashboard_auto_# | string | any text | one for each auto mode (e.g. thunderdashboard_auto_0 ... thunderdashboard_auto_5) |
Auto_Mode | number | a number from thunderdashboard_auto_list | the auto mode selected on the UI |
thunderdashboard_auto_start_delay | number | user selected number of seconds, 0 to 15, to delay start of auto mode | |
thunderdashboard_drivearcade | number |
0 = tank drive 1 = arcade drive |
what mode drive is using. dashboard will show 'Tank Drive' when in that mode, otherwise nothing is shown |