2020:Robot IO Map: Difference between revisions
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=== Controller 2 - Aux Driver === | === Controller 2 - Aux Driver === | ||
{| | {| style="width: 908px" cellspacing="1" cellpadding="2" border="1" | ||
|- | |- | ||
| style="text-align: center; width: 91px" | '''Button/Axis #''' | | style="text-align: center; width: 91px" | '''Button/Axis #''' | ||
| style="width: 286px" | '''Action/Button''' | | style="width: 286px" | '''Action/Button''' | ||
| style="width: 361px" | '''Description''' | | style="width: 361px" | '''Description''' | ||
| style="width: 141px" | '''Details''' | | style="width: 141px" | '''Details''' | ||
|- | |- | ||
| style="text-align: center; width: 91px" | A-1 | | style="text-align: center; width: 91px" | A-1 | ||
| style="width: 286px" | Left Trigger | | style="width: 286px" | Left Trigger | ||
| style="width: 361px" | Outtake-Just intake mechanism (not helix) | | style="width: 361px" | Outtake-Just intake mechanism (not helix) | ||
| style="width: 141px" | Press hold, release to stop | | style="width: 141px" | Press hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | A-2 | | style="width: 91px; text-align: center" | A-2 | ||
| style="width: 286px" | Right Trigger | | style="width: 286px" | Right Trigger | ||
| style="width: 361px" | Runs shooter/helix (warm up) | | style="width: 361px" | Runs shooter/helix (warm up) | ||
| style="width: 141px" | binary action, press hold | | style="width: 141px" | binary action, press hold | ||
|- | |- | ||
| style="width: 91px; text-align: center" | A-3? | | style="width: 91px; text-align: center" | A-3? | ||
| style="width: 286px" | Left Dial | | style="width: 286px" | Left Dial | ||
| style="width: 361px" | Rotates turret | | style="width: 361px" | Rotates turret | ||
| style="width: 141px" | Positional rotation | | style="width: 141px" | Positional rotation | ||
|- | |- | ||
| style="width: 91px; text-align: center" | A-4? | | style="width: 91px; text-align: center" | A-4? | ||
| style="width: 286px" | Right Dial | | style="width: 286px" | Right Dial | ||
| style="width: 361px" | Controls shooter speed | | style="width: 361px" | Controls shooter speed | ||
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|- | |- | ||
| style="width: 91px; text-align: center" | B-1 | | style="width: 91px; text-align: center" | B-1 | ||
| style="width: 286px" | A Button | | style="width: 286px" | A Button | ||
| style="width: 361px" | Moves hang in retract direction | | style="width: 361px" | Moves hang in retract direction | ||
| style="width: 141px" | press hold, release to stop | | style="width: 141px" | press hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-2 | | style="width: 91px; text-align: center" | B-2 | ||
| style="width: 286px" | B button | | style="width: 286px" | B button | ||
| style="width: 361px" | Adjusts hood to wall | | style="width: 361px" | Adjusts hood to wall | ||
| style="width: 141px" | Press only | | style="width: 141px" | Press only | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-3 | | style="width: 91px; text-align: center" | B-3 | ||
| style="width: 286px" | X Button | | style="width: 286px" | X Button | ||
| style="width: 361px" | Adjusts hood to initiation line | | style="width: 361px" | Adjusts hood to initiation line | ||
| style="width: 141px" | Press only | | style="width: 141px" | Press only | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-4 | | style="width: 91px; text-align: center" | B-4 | ||
| style="width: 286px" | Y button | | style="width: 286px" | Y button | ||
| style="width: 361px" | Moves hang in extend direction | | style="width: 361px" | Moves hang in extend direction | ||
| style="width: 141px" | press hold, release to stop | | style="width: 141px" | press hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-5 | | style="width: 91px; text-align: center" | B-5 | ||
| style="width: 286px" | Left bumper | | style="width: 286px" | Left bumper | ||
| style="width: 361px" | Run control panel | | style="width: 361px" | Run control panel | ||
| style="width: 141px" | press | | style="width: 141px" | press | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-6 | | style="width: 91px; text-align: center" | B-6 | ||
| style="width: 286px" | Right bumper | | style="width: 286px" | Right bumper | ||
| style="width: 361px" | | | style="width: 361px" | Preheat Shooter | ||
| style="width: 141px" | press hold, release to stop | | style="width: 141px" | press hold, release to stop | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-7 | | style="width: 91px; text-align: center" | B-7 | ||
| style="width: 286px" | Back Button | | style="width: 286px" | Back Button | ||
| style="width: 361px" | Shoots the ball | | style="width: 361px" | Shoots the ball | ||
| style="width: 141px" | press only | | style="width: 141px" | press only | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-8 | | style="width: 91px; text-align: center" | B-8 | ||
| style="width: 286px" | Start Button | | style="width: 286px" | Start Button | ||
| style="width: 361px" | Adjusts hood control panel | | style="width: 361px" | Adjusts hood control panel | ||
| style="width: 141px" | press only | | style="width: 141px" | press only | ||
|- | |- | ||
| style="width: 91px; text-align: center" | B-9 | | style="width: 91px; text-align: center" | B-9 | ||
| style="width: 286px" | | | style="width: 286px" | | ||
| style="width: 361px" | | | style="width: 361px" | | ||
| style="width: 141px" | | | style="width: 141px" | | ||
|- | |- | ||
| style="width: 91px; text-align: center" | POV-90 | | style="width: 91px; text-align: center" | POV-90 | ||
| style="width: 286px" | D-pad up | | style="width: 286px" | D-pad up | ||
| style="width: 361px" | | | style="width: 361px" | | ||
| style="width: 141px" | | | style="width: 141px" | | ||
|- | |- | ||
| style="width: 91px; text-align: center" | POV-270 | | style="width: 91px; text-align: center" | POV-270 | ||
| style="width: 286px" | D-pad down | | style="width: 286px" | D-pad down | ||
| style="width: 361px" | | | style="width: 361px" | | ||
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'''Controller 3 - Switches on console''' | '''Controller 3 - Switches on console''' | ||
{| | {| style="width: 907px" cellspacing="1" cellpadding="1" border="1" | ||
|- | |- | ||
| style="width: 92px" | ''' Button/Axis #''' | | style="width: 92px" | ''' Button/Axis #''' | ||
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| style="width: 158px" | '''Details''' | | style="width: 158px" | '''Details''' | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-1 | | style="width: 92px; text-align: center" | B-1 | ||
| style="width: 112px" | Control Panel Mode | | style="width: 112px" | Control Panel Mode | ||
| style="width: 521px" | | | style="width: 521px" | | ||
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| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-2 | | style="width: 92px; text-align: center" | B-2 | ||
| style="width: 112px" | Control Panel Sensor Broken | | style="width: 112px" | Control Panel Sensor Broken | ||
| style="width: 521px" | | | style="width: 521px" | | ||
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| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-3 | | style="width: 92px; text-align: center" | B-3 | ||
| style="width: 112px" | Intake Pivot Sensor Broken | | style="width: 112px" | Intake Pivot Sensor Broken | ||
| style="width: 521px" | | | style="width: 521px" | | ||
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| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-4 | | style="width: 92px; text-align: center" | B-4 | ||
| style="width: 112px" | Intake ball counter Broken | | style="width: 112px" | Intake ball counter Broken | ||
| style="width: 521px" | On = broken, don't use this sensor | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-5 | | style="width: 92px; text-align: center" | B-5 | ||
| style="width: 112px" | Storage-shooter transition counter broken | | style="width: 112px" | Storage-shooter transition counter broken | ||
| style="width: 521px" | On = broken, don't use this sensor | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-6 | | style="width: 92px; text-align: center" | B-6 | ||
| style="width: 112px" | Shooter ball counter broken | | style="width: 112px" | Shooter ball counter broken | ||
| style="width: 521px" | On = broken, don't use this sensor | | style="width: 521px" | On = broken, don't use this sensor | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-7 | | style="width: 92px; text-align: center" | B-7 | ||
| style="width: 112px" | Hanger zero sensor broken | | style="width: 112px" | Hanger zero sensor broken | ||
| style="width: 521px" | On = broken, don't use the sensor to zero encoder, just use startup position | | style="width: 521px" | On = broken, don't use the sensor to zero encoder, just use startup position | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-8 | | style="width: 92px; text-align: center" | B-8 | ||
| style="width: 112px" | | | style="width: 112px" | | ||
| style="width: 521px" | | | style="width: 521px" | | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|- | |- | ||
| style="width: 92px; text-align: center" | B-9 | | style="width: 92px; text-align: center" | B-9 | ||
| style="width: 112px" | | | style="width: 112px" | | ||
| style="width: 521px" | | | style="width: 521px" | | ||
| style="width: 158px" | | | style="width: 158px" | | ||
|} | |} | ||
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=== Dashboard === | === Dashboard === | ||
Revision as of 13:43, 15 February 2020
Robot I/O
CAN ID Assignments
ID | Subsystem | Component Type |
Model # | Brake or Coast? | Description (brief) |
Operation |
Notes (8) max. 40A PDB # | |
0 | Electrical | PD Module |
Power Distribution Module feedback | monitor PD | must be CAN 0 |
|||
1 | RESERVED | n/a | Factory-default allows for adding new device quickly and re-assign its ID |
don't use | ||||
2 | Intake | Spark Max | Neo 550 | Brake |
Pivots intake in/out of robot |
30A Using integrated encoder |
4 | |
3 | Intake | Spark max | Neo 550 | Coast |
Spins "beater bars" |
20A | 5 | |
4 | Storage | Spark max | Neo 550 | Brake | Agitates balls up the corkscrew | 30A | 6 | |
5 | Storage | Spark max | Neo 550 | Brake | Feeds balls into shooter | 30A | 7 | |
6 | Shooter | Spark max | Neo | Coast | Spins left shooting motor |
40A +: out -: in |
12 | |
7 | Shooter | Spark max | Neo | Coast | Spins right shooting motor |
40A Using integrated encoder. 1 might run in follower mode +: in -: out |
2 | |
8 | Turret | Spark max | Neo 550 | Brake | Rotates turret |
|
30A | 9 |
9 | WoF | Spark max | Neo 550 | Brake | Rotates Wheel of Fortune | 20A | 11 | |
10 | Hang | Spark max | Neo | Brake | Winches robot up |
40A Using integrated encoder |
13 | |
11 | Shooter | Spark Max | Neo | ? | Primer wheel | Feeds into the shooter |
+: in -: out |
8 |
12 | ||||||||
13 | ||||||||
14 | ||||||||
15 |
PWM Outputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation
|
Brake/Coast |
Notes (8) max. 40A PDB # | |
0 | Hang | Servo |
Hs-322HD |
Engages/disingages ratchet |
|
N/A | ||
1 | Shooter | Servo |
Hs-785HB |
Moves turret hood to increase/decrease shot angle | N/A | |||
2 | ||||||||
3 | ||||||||
4 | Rear LEDs | LED | LED | Gives connection to Rear Driver LEDs | Allows drivers to see power cell count | N/A | 20A (via voltage regulator) | 10 |
5 | Wheel of Fortune | Servo | Swing color sensor outside the frame perimeter | |||||
6
|
Drive base
|
Spark Max | Neo | Left front drive motor | Moves left side of robot forwards/backwards | Don't know | 40A | 14 |
7
|
Drive Base | Spark Max | Neo | Left rear drive motor | Don't know | 40A | 15 | |
8 | Drive Base | Spark Max | Neo | Right front drive motor | Moves right side of robot forwards/backwards | Don't know | 40A | 0 |
9
|
Drive Base | Spark Max | Neo | Right Rear drive Motor | Don't know | 40A | 1 | |
8 | ||||||||
9 |
Relay Outputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0 | ||||||
1 | ||||||
2 | ||||||
3 |
Analog IO
RoboRIO Analog Inputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation |
Voltage Range |
Notes |
0 | |||||||
1 | |||||||
2 | |||||||
3 |
More Board Analog Inputs
ID | Subsystem | Component Type |
Model # | Description (brief) |
Operation |
Voltage Range |
Notes |
0 | |||||||
1 | |||||||
2 | |||||||
3 |
Digital IO (GPIO)
RoboRio IO
ID | Direction (IN/OUT) |
Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0 | IN | Intake | Banner Opto | Q10RN6R | Senses Incoming Power Cells |
1 = Ball not present 0 = Ball Present |
w/Q106E emitter, sensor open-collector out |
1 | IN | Storage | Allen-Bradley RightSight Prox Sensor | 42EF-D2MPAK-F4 | Senses balls when ready to shoot |
1 = Ball present 0 = Ball not present |
|
2 | IN | ||||||
3 | IN | Shooter | Banner Opto | Q10RN6R | Senses when a ball is exiting the shooter |
1 = Ball not present 0 = Ball Present |
w/Q106E emitter, sensor open-collector out |
4 | IN | Drive base | Phase A Left Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
5 | IN | Drive base | Phase B Left Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
6 | IN | Drive base | Phase A Right Encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
7 | IN | Drive base | Phase B right encoder | REV-11-1271 | measures rotation of drive wheels | 2048 cycles per revolution | |
8 | IN | Intake | Omron Reflective | EE-SPY415 | Senses the presence of the intake mechanism to zero the rotation motor encoder |
1 = not present 0 = present |
|
9 | IN | Hang | Optical Sensor Through-Beam | OPB815WZ | Sense when hanger is all the way retracted | 1 = hanger sensed (all the way down), 0 = hanger not sensed |
Rev Robotics More Board IO
ID | Direction (IN/OUT) | Subsystem | Component Type | Model # | Description (brief) | Operation | Notes |
0 | IN | ||||||
1 | IN | ||||||
2 | IN | ||||||
3 | IN | ||||||
4 | IN | ||||||
5 | IN | ||||||
6 | IN | ||||||
7 | IN | ||||||
8 | IN | ||||||
9 | |||||||
10 | |||||||
11 | |||||||
12 | |||||||
13 | |||||||
14 | |||||||
15 |
I2C Registers
Address (e.g. 0100111X) |
Pin (e.g. GP0) |
Subsystem | Component Type |
Model # | Description (brief) |
Operation | Notes |
0x52 | Wheel of Fortune | Color Sensor | REV-31-1557 | Reads colors of wheel | Provides these channels: Red, Green, Blue, Alpha, and Proximity | ||
SPI Devices
# | Subsystem | Component Type |
Model # | Description (brief) | Operation | Notes |
USB Host Ports
Address | Subsystem | Component Type |
Model # | Description (brief) | Operation | Notes |
0 | ||||||
1 |
Pneumatics Control Modules
PCM ID |
# | Subsystem | Solenoid is Double or Single? |
Solenoid Model # |
Description (brief) |
Operation | Circuit Pressure | PDB # |
1 | 0 | |||||||
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 | ||||||||
6 | ||||||||
7 | ||||||||
2 | 0 | |||||||
1 | ||||||||
2 | ||||||||
3 | ||||||||
4 | ||||||||
5 |
Operator Controls
Disable Xbox Controller
Controller 1 - Primary Driver
Button/Axis # | Action/Button | Description | Details |
A-1 | Left Joystick Y | ||
A-1 | Left Joystick X | ||
A-4 | Right Joystick Y | ||
A-4 | Right Joystick X | ||
B-6 | Right Bumper | ||
B-5 | Left Bumper | ||
A-3 | Right Trigger | ||
A-2 | Left Trigger | ||
B-1 | A Button | ||
B-3 | X Button | ||
B-4 | Y Button | ||
B-2 | B Button |
Controller 2 - Aux Driver
Button/Axis # | Action/Button | Description | Details |
A-1 | Left Trigger | Outtake-Just intake mechanism (not helix) | Press hold, release to stop |
A-2 | Right Trigger | Runs shooter/helix (warm up) | binary action, press hold |
A-3? | Left Dial | Rotates turret | Positional rotation |
A-4? | Right Dial | Controls shooter speed |
Positional rotation
|
B-1 | A Button | Moves hang in retract direction | press hold, release to stop |
B-2 | B button | Adjusts hood to wall | Press only |
B-3 | X Button | Adjusts hood to initiation line | Press only |
B-4 | Y button | Moves hang in extend direction | press hold, release to stop |
B-5 | Left bumper | Run control panel | press |
B-6 | Right bumper | Preheat Shooter | press hold, release to stop |
B-7 | Back Button | Shoots the ball | press only |
B-8 | Start Button | Adjusts hood control panel | press only |
B-9 | |||
POV-90 | D-pad up | ||
POV-270 | D-pad down |
Controller 3 - Switches on console
Button/Axis # | Action/Button | Description | Details |
B-1 | Control Panel Mode |
Determines which control panel operation to run On = rotation Off = position |
|
B-2 | Control Panel Sensor Broken |
On = broken, run CP manually Off = Working, do whatever is in button 1 |
|
B-3 | Intake Pivot Sensor Broken |
On = broken, zero pivot based solely on startup position |
|
B-4 | Intake ball counter Broken | On = broken, don't use this sensor | |
B-5 | Storage-shooter transition counter broken | On = broken, don't use this sensor | |
B-6 | Shooter ball counter broken | On = broken, don't use this sensor | |
B-7 | Hanger zero sensor broken | On = broken, don't use the sensor to zero encoder, just use startup position | |
B-8 | |||
B-9 |
Dashboard
Key | Data Type | Value | Description |
thunderdashboard_wheel | number |
0 - do NOT know 1 - Red 2 - Green 3 - Blue 4 - Yellow |
The color the robot's sensor is seeing |
thunderdashboard_wheel_end | number | see thunderdashboard_wheel | The color FMS is asking for in the final stage |
thunderdashboard_shooter_speed | number | 0 - 100 | the speed the shooter is running at: 0 is min and 100 is max |
thunderdashboard_shooter_pos | number | 0 - 360 | the position of the turret, in degrees from home position: 0 is home |
thunderdashboard_shooter_hood | number | 0 - 100 | the position of the hood: 0 is down, 100 is completely up |
thunderdashboard_hang_pos | number |
0 - 100 |
the position of the arm, for hang: 0 is full retracted, 100 is full extended |
thunderdashboard_hang_lock | number |
0 - hang ratched is not locked 1 - hang ratched is locked |
indicates whether the ratchet, for hang, is engaged or not |
thunderdashboard_intake_pos | number |
0 - intake is down (deployed) 1 - intake is up (retracted) |
indicates whether the intake is up or not |
thunderdashboard_ballcount | number | -1 - do not know
0 - 5 |
Number of balls (game pieces) the robot thinks it has |
thunderdashboard_gyro | number |
0 - dashboard background not based on this 1 - dashboard background goes red |
used when: gyro is calibrating |
thunderdashboard_yellow | number |
0 - dashboard background not based on this 1 - dashboard background goes yellow |
used when: TBD NOTE: thunderdashboard_gyro takes precedence |
thunderdashboard_green | number |
0 - dashboard background not based on this 1 - dashboard background goes green |
used when: TBD NOTE: thunderdashboard_gyro takes precendence |
thunderdashboard_inpitmode | number |
0 = dashboard background not based on this 1 = dashboard background is power blue |
used when: robot is operating in 'pit mode' (for safer operatin in the pits) NOTE: thunderdashboard_gyro takes precendence |
thunderdashboard_max | number |
0 = show normal 1 = fills screen |
whether to fill the laptop screen with the dashboard or not |
thunderdashboard_starting_count | number | 0-5 | editable, set initial count of power cells in robot before auto |