2025:Programming: Difference between revisions
From 1511Wookiee
Jump to navigationJump to search
Programming (talk | contribs) No edit summary |
Programming (talk | contribs) (→1/7/25) |
||
Line 4: | Line 4: | ||
*Talked about vision and what to do with potential libraries to prevent unnecessary work year after year | *Talked about vision and what to do with potential libraries to prevent unnecessary work year after year | ||
*Planned out tomorrow activities with Limelight, Swerve building, and organizing groups for different parts of the program | *Planned out tomorrow activities with Limelight, Swerve building, and organizing groups for different parts of the program | ||
= 1/8/25 = | |||
*Updated a Limelight on the TestBoard | |||
*Able to detect all 22 Apriltags using our 4 Limelights | |||
*Found potential for object detection for Auto | |||
*Reviewed vision | |||
*Trajectory needs to be reviewed | |||
*Reviewed Strategy Mind Map requirements (however couldn't find the Mind Map) | |||
*Discussed automating elements of game play such as aligning to branches and possibly automated driving during Teleop | |||
*Current top objective for vision is to align to the target and drive towards it; [https://deep-blue-training.readthedocs.io/en/latest/section-7/limelight/ see here] | |||
*Discussed need for interviews and intervening with different mechanical groups to make sure they align with Strategies goals and are achievable | |||
*Split into different groups for different mechanisms to interview/intervene what the design does and if it is reasonable | |||
*Eleanor- Elevator | |||
*Ben- Game Piece | |||
*Mason- Drive | |||
*Yaqoub- Hang | |||
*Team- LED/Robot Control (dashboard) | |||
*Team- Auto | |||
*Discussed reusing coding and making things less about the year and more about the abstraction for future years | |||
*Vision- Changes every year | |||
*Game Piece- Changes each year | |||
*Submodule where things are distinct from the rest of the robot code- Reusable every year | |||
== Programming Archives == | == Programming Archives == |
Revision as of 19:12, 8 January 2025
1/7/25
- Discussed future programming activities
- Talked about vision and what to do with potential libraries to prevent unnecessary work year after year
- Planned out tomorrow activities with Limelight, Swerve building, and organizing groups for different parts of the program
1/8/25
- Updated a Limelight on the TestBoard
- Able to detect all 22 Apriltags using our 4 Limelights
- Found potential for object detection for Auto
- Reviewed vision
- Trajectory needs to be reviewed
- Reviewed Strategy Mind Map requirements (however couldn't find the Mind Map)
- Discussed automating elements of game play such as aligning to branches and possibly automated driving during Teleop
- Current top objective for vision is to align to the target and drive towards it; see here
- Discussed need for interviews and intervening with different mechanical groups to make sure they align with Strategies goals and are achievable
- Split into different groups for different mechanisms to interview/intervene what the design does and if it is reasonable
- Eleanor- Elevator
- Ben- Game Piece
- Mason- Drive
- Yaqoub- Hang
- Team- LED/Robot Control (dashboard)
- Team- Auto
- Discussed reusing coding and making things less about the year and more about the abstraction for future years
- Vision- Changes every year
- Game Piece- Changes each year
- Submodule where things are distinct from the rest of the robot code- Reusable every year