2020:Robot Design Details: Difference between revisions

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<div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output"><div class="mw-parser-output">Overall design decisions, notes, specifications, and integration items here! Integration Task List (NEEDS LINK HERE) <div class="mw-parser-output">
= Overall Robot Dimensional Restraints =
= Overall Robot Dimensional Restraints =


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= Actuators =
= Actuators =
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== Motors (Preliminary pass for quantity check 1/8/2020) ==
== Motors (Preliminary pass for quantity check 1/8/2020) ==


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== Pneumatics (NOT USED) ==
== Pneumatics (NOT USED) ==


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Revision as of 14:17, 25 January 2020

Overall design decisions, notes, specifications, and integration items here! Integration Task List (NEEDS LINK HERE)

Overall Robot Dimensional Restraints

Robot frame dimensions: 

  • Perimeter = 28" x 31 3/4" (119.5 total length)
  • Top of Drive Base: 4.6" (1.6" clearance)
  • Top of bumpers = 6.5" (1.5" clearance)

 

 

Actuators

Motors (Preliminary pass for quantity check 1/8/2020)

Mechanism Action Minimum Breaker Size Motor Model # Quantity Notes
Drive Base moves the robot on the field   Neo Brushless 4 11:80 gear ratio
Hang runs the winch to pull the robot up   Neo Brushless 1

(2) 5:1 Versaplanetary + 2:1 Chain (#35)

1 Winch, 2 arms

 

Intake Pivots intake in and out of the robot   Neo Brushless 550 1

(2) 10:1 VersaPlanetary + 2:1 belt

pullys 18T: 36T

Intake Spins the "beater bar(s)"   NEO Brushless 550 1 7:1 Versaplanetary
Storage Agitates the balls and moves them up to the shooter   NEO Brushless 550 1 (2) 4:1 Versaplanetary
Storage transition wheel Feeds balls into shooter   NEO Brushless 550 1 7:1 Versaplanetary
Shooter Spins the prrimer wheel   NEO Brushless 550 1 (2) 5:1 Versaplanetary
Shooter Spins the shooting wheel axle   Neo Brushless 2

2:1 Pulley

Shooter  Future Turret   Neo Brushless 550 1 (2) 7:1 Versaplanetary, 18:178 belt
Wheel of Fortune Spins the wheel to turn the colored wheel   NEO Brushless 550 1 4:1 + 5:1 VersaPlanetary gearbox
        14  
 

Pneumatics (NOT USED)

Mechanism Action - Say what extend and retract do! Number of Cylinders Cylinder

Extend Powered?

 

Extend Exhaust to Atmosphere?

 

Retract Powered?

 

Retract Exhaust to Atmosphere?

 

Working Pressure Estimated Firings per Match Cycles
(Sum of all powered directions!)
Notes
Powerful Puncher! Extend = extends puncher to punch the wall
Retract = pull puncher back in
1

 

3" Bore, 8" Stroke

Yes Yes Yes  Yes

95 PSI

 36   

 

 
 

Sensor Chart 

 

  Mechanism

  Sensor Type   Function   Attachment Point   Notes

Intake

Beam Break Senses incoming power cells Intake of helix/storage

Keeps intake and helix running until 5 cells counted?

Does this start up the helix agitator when first ball is sensed? Helix can not turn on whenever intake is on or we will force balls into the shooter.

Does this turn off the helix agitator?  If not what does?

Turns off/lifts/reverses (?) intake and turns off helix agitator (?)when 5 Power Cells are counted or beam stays broken for a fixed period of time?  Location critical if it is sensing gaps between balls.

Storage Voltage Sensor? Make sure we are not jamming ?   Dave was talking about this I think in response to a concern that the speed of the agitator wil be critical - it can not go to fast or it jams up the cells.

Storage/Shooter

Rev Color Sensor v3 Senses presence of ready-to-shoot power cells Intake of shooter

This would only work if there are 5 power cells?  Need to confirm whether a single power cell will stay at the top of the helix (with another robot hitting it) or we need to use a combination of top and bottom helix sensors to know we have cells in the helix that are at the top or can be spun up to the top?

Storage/Shooter  ?  

 

 

Needs to be able to turn on/off storage/shooter transition wheel to keep cells from entering shooter between shots

Shooter

 ?      

Hang

Encoder?

?

Tells arms how high to raise   Do we need to lbe able ot adjust how high it goes (highest, less than highest when we someone if hanging at an end and we want to go in the middle)?  Or are we always going highest?

Hang

Encoder?

?

Tells arms how far to retract   Is there only ever on set retraction?

Hang

Proximity sensor?  Tells when each stage of arm is fully deployed    Backup to hard stop?

Wheel of Fortune

Encoder Counts the number of wheel turns In gearbox Stops motor?  Will wheel continue to spin?

Wheel of Fortune

Color Sensor Reads color on wheel   Stops motor when correct color is read?

Drive Base

Encoder?      

Intake (Rotation)

Encoder?

Limit Switch

Limits how far intake comes into the robot frame   Will need hard stop back up

 

 

 

Archive

2019 Robot Design Details

2018 Robot Design Details

2017 Robot Design Details

2016 Robot Design Details

2015 Robot Design Details

2014 Robot Design Details

2013 Robot Design Details

2012 Robot Design Details

2011 Robot Design Details

2010 Robot Design Details

2009 Robot Design Details